*Update some naxx boss scripts.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-29 00:15:18 -05:00
parent 207c3f7aff
commit ce68fc9c64
12 changed files with 260 additions and 145 deletions
+2 -2
View File
@@ -94,7 +94,7 @@ class EventMap : private std::map<uint32, uint32>
m_phase = (1 << (phase + 24));
}
void ScheduleEvent(uint32 time, uint32 eventId, uint32 gcd = 0, uint32 phase = 0)
void ScheduleEvent(uint32 eventId, uint32 time, uint32 gcd = 0, uint32 phase = 0)
{
time += m_time;
if(gcd && gcd < 9)
@@ -245,7 +245,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
// Called at reaching home after evade
virtual void JustReachedHome() {}
void DoZoneInCombat(Unit* pUnit = NULL);
void DoZoneInCombat(Creature* pUnit = NULL);
// Called at text emote receive from player
virtual void ReceiveEmote(Player* pPlayer, uint32 text_emote) {}