BuildSystem/VS: Remove now defunct an unmaintained buildfiles - use CMake for generating solutionfiles
--HG-- branch : trunk
This commit is contained in:
-216
@@ -1,216 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="libmpq"
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ProjectGUID="{03AB0F44-628E-4855-99A0-C98A1EB52C50}"
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RootNamespace="libmpq"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory="$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\;..\..\..\bzip2;..\..\..\zlib"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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DisableSpecificWarnings="4103;4244;4018"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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LinkLibraryDependencies="false"
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AdditionalLibraryDirectories=""
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
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IntermediateDirectory="$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="1"
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WholeProgramOptimization="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="false"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="..\;..\..\..\bzip2;..\..\..\zlib"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
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StringPooling="true"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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EnableEnhancedInstructionSet="1"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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DisableSpecificWarnings="4103;4244;4018"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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LinkLibraryDependencies="false"
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AdditionalLibraryDirectories=""
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath="..\..\libmpq\common.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\common.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\crypt_buf.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\explode.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\explode.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\extract.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\extract.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\huffman.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\huffman.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\mpq-internal.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\mpq.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\mpq.h"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\wave.c"
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>
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</File>
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<File
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RelativePath="..\..\libmpq\wave.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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-115
@@ -1,115 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>libmpq</ProjectName>
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<ProjectGuid>{03AB0F44-628E-4855-99A0-C98A1EB52C50}</ProjectGuid>
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<RootNamespace>libmpq</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\$(Platform)_$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\$(ProjectName)__$(Platform)_$(Configuration)\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\$(Platform)_$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\bin\$(ProjectName)__$(Platform)_$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\; ..\..\..\..\dep\include\zlib; ..\..\..\..\dep\include\bzip2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<Lib>
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<AdditionalLibraryDirectories>..\dep\lib\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>..\; ..\..\..\..\dep\include\zlib; ..\..\..\..\dep\include\bzip2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<Lib>
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<AdditionalLibraryDirectories>..\dep\lib\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\libmpq\common.c" />
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<ClCompile Include="..\..\libmpq\explode.c" />
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<ClCompile Include="..\..\libmpq\extract.c" />
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<ClCompile Include="..\..\libmpq\huffman.c" />
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<ClCompile Include="..\..\libmpq\mpq.c" />
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<ClCompile Include="..\..\libmpq\wave.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\libmpq\common.h" />
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<ClInclude Include="..\..\libmpq\crypt_buf.h" />
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<ClInclude Include="..\..\libmpq\explode.h" />
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<ClInclude Include="..\..\libmpq\extract.h" />
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<ClInclude Include="..\..\libmpq\huffman.h" />
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<ClInclude Include="..\..\libmpq\mpq-internal.h" />
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<ClInclude Include="..\..\libmpq\mpq.h" />
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<ClInclude Include="..\..\libmpq\wave.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\win\VC100\bzip2.vcxproj">
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<Project>{b96f612a-c91d-43b3-a4c3-d4294817ec6c}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\win\VC100\zlib.vcxproj">
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<Project>{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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-31
@@ -1,31 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmpq", "VS100\libmpq.vcxproj", "{03AB0F44-628E-4855-99A0-C98A1EB52C50}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\win\VC100\zlib.vcxproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bzip2", "..\..\..\win\VC100\bzip2.vcxproj", "{B96F612A-C91D-43B3-A4C3-D4294817EC6C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.ActiveCfg = Debug|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.Build.0 = Debug|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.ActiveCfg = Release|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.Build.0 = Release|Win32
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{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
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{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
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{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
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{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
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{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.ActiveCfg = Debug|Win32
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{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.Build.0 = Debug|Win32
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{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.ActiveCfg = Release|Win32
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{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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Vendored
-19
@@ -1,19 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmpq", "VC90\libmpq.vcproj", "{03AB0F44-628E-4855-99A0-C98A1EB52C50}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.ActiveCfg = Debug|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.Build.0 = Debug|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.ActiveCfg = Release|Win32
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{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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Reference in New Issue
Block a user