Core: Fix some warnings
--HG-- branch : trunk
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@@ -2135,7 +2135,6 @@ LfgReward const* LFGMgr::GetRandomDungeonReward(uint32 dungeon, uint8 level)
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{
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LfgReward const* rew = NULL;
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LfgRewardMapBounds bounds = m_RewardMap.equal_range(dungeon & 0x00FFFFFF);
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uint8 index = 0;
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for (LfgRewardMap::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
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{
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rew = itr->second;
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@@ -2199,4 +2198,4 @@ std::string LFGMgr::ConcatenateGuids(LfgGuidList check)
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o << "|" << *it;
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guidSet.clear();
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return o.str();
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}
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}
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@@ -275,7 +275,7 @@ class LFGMgr
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void LoadDungeonEncounters();
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void LoadRewards();
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void RewardDungeonDoneFor(const uint32 dungeonId, Player* player);
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const uint32 GetDungeonIdForAchievement(uint32 achievementId)
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uint32 GetDungeonIdForAchievement(uint32 achievementId)
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{
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std::map<uint32, uint32>::iterator itr = m_EncountersByAchievement.find(achievementId);
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if (itr != m_EncountersByAchievement.end())
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@@ -101,8 +101,8 @@ static bool procPrepared = InitTriggerAuraData();
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Unit::Unit(): WorldObject(),
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m_movedPlayer(NULL), IsAIEnabled(false), NeedChangeAI(false),
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m_ControlledByPlayer(false), i_AI(NULL), i_disabledAI(NULL), m_procDeep(0),
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m_removedAurasCount(0), m_vehicle(NULL), m_vehicleKit(NULL), m_unitTypeMask(UNIT_MASK_NONE),
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m_ThreatManager(this), i_motionMaster(this), m_HostileRefManager(this)
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m_removedAurasCount(0), m_vehicle(NULL), i_motionMaster(this), m_vehicleKit(NULL),
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m_ThreatManager(this), m_unitTypeMask(UNIT_MASK_NONE), m_HostileRefManager(this)
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{
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#ifdef _MSC_VER
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#pragma warning(default:4355)
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@@ -686,7 +686,7 @@ public:
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virtual void OnTextEmote(Player* /*player*/, uint32 /*text_emote*/, uint32 /*emoteNum*/, uint64 /*guid*/) { }
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// Called in Spell::cast
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virtual void OnSpellCast(Player *player, Spell *spell, bool skipCheck) { }
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virtual void OnSpellCast(Player * /*player*/, Spell * /*spell*/, bool /*skipCheck*/) { }
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};
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class GuildScript : public ScriptObject
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