*Really fix *nix build. Thanks to Visagalis for testing.
--HG-- branch : trunk
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@@ -12,7 +12,7 @@
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#include "CompilerDefs.h"
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#include "CompilerDefs.h"
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#include "DBCStructure.h"
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#include "DBCStructure.h"
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#include "ConfigEnv.h"
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#include "ConfigEnv.h"
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#include "ObjectMgr.h"
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class Player;
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class Player;
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class Creature;
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class Creature;
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@@ -19,10 +19,16 @@
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#ifndef __SPELL_SCRIPT_H
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#ifndef __SPELL_SCRIPT_H
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#define __SPELL_SCRIPT_H
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#define __SPELL_SCRIPT_H
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#include "SharedDefines.h"
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class Unit;
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class Unit;
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struct SpellEntry;
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struct SpellEntry;
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class SpellScript;
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class SpellScript;
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class Spell;
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class Spell;
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class Creature;
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class GameObject;
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class Player;
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class Item;
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typedef void(SpellScript::*EffectHandlerFnType)(SpellEffIndex);
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typedef void(SpellScript::*EffectHandlerFnType)(SpellEffIndex);
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