Core/Spells: Fix talent Sword Specialization for melee abilities
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@@ -8624,6 +8624,25 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
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break;
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}
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// Sword Specialization
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if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_GENERIC && auraSpellInfo->SpellIconID == 1462 && procSpell)
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{
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if (Player* plr = ToPlayer())
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{
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if (cooldown && plr->HasSpellCooldown(16459))
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return false;
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// this required for attacks like Mortal Strike
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plr->RemoveSpellCooldown(procSpell->Id);
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CastSpell(pVictim, procSpell->Id, true);
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if (cooldown)
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plr->AddSpellCooldown(16459, 0, time(NULL) + cooldown);
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return true;
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}
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}
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// Blade Barrier
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if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85)
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{
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