[7528] Avoid use same iteration variable for internal loop. Author: Fog
This will fix problem with wrong item entry output in error message. --HG-- branch : trunk
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@@ -1813,13 +1813,13 @@ void ObjectMgr::LoadItemPrototypes()
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if(proto->BagFamily)
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if(proto->BagFamily)
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{
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{
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// check bits
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// check bits
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for(uint32 i = 0; i < sizeof(proto->BagFamily)*8; ++i)
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for(uint32 j = 0; j < sizeof(proto->BagFamily)*8; ++j)
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{
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{
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uint32 mask = 1 << i;
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uint32 mask = 1 << j;
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if((proto->BagFamily & mask)==0)
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if((proto->BagFamily & mask)==0)
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continue;
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continue;
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ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(i+1);
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ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(j+1);
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if(!bf)
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if(!bf)
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{
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{
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sLog.outErrorDb("Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit",i);
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sLog.outErrorDb("Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit",i);
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