* Add support to save and load worldstates.
will be mainly used by outdoorPvP system * Update next arena auto distribute points time to custom worldstate --HG-- branch : trunk
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@@ -36,6 +36,7 @@ typedef UNORDERED_MAP<uint32, BattleGroundTypeId> BattleMastersMap;
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#define BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY 86400 // seconds in a day
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#define COUNT_OF_PLAYERS_TO_AVERAGE_WAIT_TIME 10
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#define WS_ARENA_DISTRIBUTION_TIME 20001 // Custom worldstate
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struct GroupQueueInfo; // type predefinition
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struct PlayerQueueInfo // stores information for players in queue
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