*Implement achievement On The Rocks.
--HG-- branch : trunk
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+4
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@@ -2144,8 +2144,11 @@ class TRINITY_DLL_SPEC Player : public Unit
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void ResyncRunes(uint8 count);
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void AddRunePower(uint8 index);
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void InitRunes();
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AchievementMgr& GetAchievementMgr() { return m_achievementMgr; }
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void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1=0, uint32 miscvalue2=0, Unit *unit=NULL, uint32 time=0);
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void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1 = 0, uint32 miscvalue2 = 0, Unit *unit = NULL, uint32 time = 0);
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void CompletedAchievement(AchievementEntry const* entry);
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bool HasTitle(uint32 bitIndex);
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bool HasTitle(CharTitlesEntry const* title) { return HasTitle(title->bit_index); }
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void SetTitle(CharTitlesEntry const* title, bool lost = false);
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