Merge
--HG-- branch : trunk
This commit is contained in:
+23
-5
@@ -1536,7 +1536,7 @@ void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool change
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// Replenishment (0.25% from max)
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// Infinite Replenishment
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if (m_spellProto->SpellIconID == 3184 && m_spellProto->SpellVisual[0] == 12495 && GetAuraName() == SPELL_AURA_PERIODIC_ENERGIZE)
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m_amount = m_target->GetMaxPower(POWER_MANA) * 25 / 10000;
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m_amount = m_target->GetMaxPower(POWER_MANA) * 20 / 10000;
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break;
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case SPELLFAMILY_MAGE:
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// Mana Shield
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@@ -2979,6 +2979,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
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if(m_target->GetTypeId() == TYPEID_PLAYER)
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((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use
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return;
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case 62061: // Festive Holiday Mount
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if(m_target->HasAuraType(SPELL_AURA_MOUNTED))
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m_target->CastSpell(m_target, 25860, true, NULL, this); // Reindeer Transformation
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return;
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case 52916: // Honor Among Thieves
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if(m_target->GetTypeId() == TYPEID_PLAYER)
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if (Unit * target = ObjectAccessor::GetUnit(*m_target,((Player*)m_target)->GetComboTarget()))
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@@ -4438,12 +4442,19 @@ void AuraEffect::HandleAuraModIncreaseSpeed(bool apply, bool Real, bool changeAm
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m_target->UpdateSpeed(MOVE_RUN, true);
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}
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void AuraEffect::HandleAuraModIncreaseMountedSpeed(bool /*apply*/, bool Real, bool changeAmount)
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void AuraEffect::HandleAuraModIncreaseMountedSpeed(bool apply, bool Real, bool changeAmount)
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{
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// all applied/removed only at real aura add/remove
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if(!Real && !changeAmount)
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return;
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if(apply)
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{
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// Festive Holiday Mount
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if(m_target->HasAura(62061) && GetSpellProto()->SpellIconID != 1794)
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m_target->CastSpell(m_target, 25860, true, NULL, this); // Reindeer Transformation
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}
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m_target->UpdateSpeed(MOVE_RUN, true);
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}
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@@ -4469,9 +4480,16 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real, bool ch
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,MECHANIC_POLYMORPH,apply);
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// Dragonmaw Illusion (overwrite mount model, mounted aura already applied)
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if( apply && m_target->HasAuraEffect(42016,0) && m_target->GetMountID())
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m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314);
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if(apply)
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{
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// Dragonmaw Illusion (overwrite mount model, mounted aura already applied)
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if(m_target->HasAuraEffect(42016,0) && m_target->GetMountID())
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m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314);
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// Festive Holiday Mount
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if(m_target->HasAura(62061) && GetSpellProto()->SpellIconID != 1794)
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m_target->CastSpell(m_target, 25860, true, NULL, this); // Reindeer Transformation
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}
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}
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m_target->UpdateSpeed(MOVE_FLIGHT, true);
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@@ -534,7 +534,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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m_caster->CastCustomSpell(m_caster, 32409, &back_damage, 0, 0, true);
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}
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// Mind Blast - applies Mind Trauma if:
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else if (m_spellInfo->SpellFamilyFlags & 0x2000)
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else if (m_spellInfo->SpellFamilyFlags[0] & 0x2000)
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{
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// We are in Shadow Form
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if (m_caster->m_form == FORM_SHADOW)
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@@ -0,0 +1,37 @@
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#include "AuthCodes.h"
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namespace AuthHelper
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{
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bool IsPreBCAcceptedClientBuild(int build)
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{
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int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
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for (int i = 0; accepted_versions[i]; ++i)
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{
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if (build == accepted_versions[i])
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{
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return true;
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}
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}
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return false;
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}
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bool IsPostBCAcceptedClientBuild(int build)
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{
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int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
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for (int i = 0; accepted_versions[i]; ++i)
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{
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if (build == accepted_versions[i])
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{
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return true;
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}
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}
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return false;
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}
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bool IsAcceptedClientBuild(int build)
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{
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return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
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}
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};
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@@ -72,8 +72,19 @@ enum LoginResult
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//2.4.3 build 8606
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//3.1.3 build 9947
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//3.1.3 build 10146 Chinese build
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//3.2.2a build 10505
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#define EXPECTED_TRINITY_CLIENT_BUILD {10505, 10146, 9947, 8606, 5875, 6005, 0}
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#define POST_BC_ACCEPTED_CLIENT_BUILD {10505, 10146, 9947, 8606, 0}
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#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
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#define POST_BC_EXP_FLAG 0x2
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#define PRE_BC_EXP_FLAG 0x1
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#define NO_VALID_EXP_FLAG 0x0
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namespace AuthHelper
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{
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bool IsAcceptedClientBuild(int build);
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bool IsPostBCAcceptedClientBuild(int build);
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bool IsPreBCAcceptedClientBuild(int build);
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};
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#endif
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@@ -379,6 +379,7 @@ bool AuthSocket::_HandleLogonChallenge()
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_login = (const char*)ch->I;
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_build = ch->build;
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_expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) + (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
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///- Normalize account name
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//utf8ToUpperOnlyLatin(_login); -- client already send account in expected form
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@@ -549,22 +550,10 @@ bool AuthSocket::_HandleLogonProof()
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sAuthLogonProof_C lp;
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ibuf.Read((char *)&lp, sizeof(sAuthLogonProof_C));
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///- Check if the client has one of the expected version numbers
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bool valid_version = false;
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int accepted_versions[] = EXPECTED_TRINITY_CLIENT_BUILD;
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for (int i = 0; accepted_versions[i]; ++i)
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{
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if (_build == accepted_versions[i])
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{
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valid_version = true;
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break;
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}
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}
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/// <ul><li> If the client has no valid version
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if (!valid_version)
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if (_expversion == NO_VALID_EXP_FLAG)
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{
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///- Check if we have the apropriate patch on the disk
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///- Check if we have the appropriate patch on the disk
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// 24 = len("./patches/65535enGB.mpq")+1
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char tmp[24];
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@@ -706,7 +695,7 @@ bool AuthSocket::_HandleLogonProof()
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sha.UpdateBigNumbers(&A, &M, &K, NULL);
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sha.Finalize();
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if (_build == 8606 || _build == 9947 || _build == 10146 || _build == 10505)//2.4.3, 3.1.3 and 3.2.2a clients (10146 is Chinese build for 3.1.3)
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if (_expversion & POST_BC_EXP_FLAG)//2.4.3 and 3.1.3 clients (10146 is Chinese build for 3.1.3)
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{
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sAuthLogonProof_S proof;
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memcpy(proof.M2, sha.GetDigest(), 20);
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@@ -909,14 +898,14 @@ bool AuthSocket::_HandleRealmList()
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RealmList built_realmList;
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for (rlm = m_realmList.begin(); rlm != m_realmList.end(); ++rlm)
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{
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if (_build == 8606 || _build == 9947 || _build == 10146 || _build == 10505)//2.4.3, 3.1.3 and 3.2.2a clients
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if ( _expversion & POST_BC_EXP_FLAG )//2.4.3 and 3.1.3 cliens
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{
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if (rlm->second.gamebuild == _build)
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built_realmList.AddRealm(rlm->second);
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}
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else if (_build == 5875 || _build == 6005)//1.12.1 and 1.12.2 clients are compatible with eachother
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else if ( _expversion & PRE_BC_EXP_FLAG )//1.12.1 and 1.12.2 clients are compatible with eachother
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{
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if (rlm->second.gamebuild == 5875 || rlm->second.gamebuild == 6005)
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if ( AuthHelper::IsPreBCAcceptedClientBuild ( rlm->second.gamebuild ) )
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built_realmList.AddRealm(rlm->second);
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}
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@@ -925,7 +914,7 @@ bool AuthSocket::_HandleRealmList()
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///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
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ByteBuffer pkt;
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pkt << (uint32) 0;
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if (_build == 8606 || _build == 9947 || _build == 10146 || _build == 10505)//only 2.4.3, 3.1.3 and 3.2.2a clients
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if ( _expversion & POST_BC_EXP_FLAG )//only 2.4.3 and 3.1.3 cliens
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pkt << (uint16) built_realmList.size();
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else
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pkt << (uint32) built_realmList.size();
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@@ -948,7 +937,7 @@ bool AuthSocket::_HandleRealmList()
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uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
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pkt << i->second.icon; // realm type
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if (i->second.gamebuild == 10505 || i->second.gamebuild == 9947 || i->second.gamebuild == 10146 || i->second.gamebuild == 8606)//only 2.4.3, 3.1.3 and 3.2.2a clients
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if ( _expversion & POST_BC_EXP_FLAG )//only 2.4.3 and 3.1.3 cliens
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pkt << lock; // if 1, then realm locked
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pkt << i->second.color; // if 2, then realm is offline
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pkt << i->first;
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@@ -956,13 +945,13 @@ bool AuthSocket::_HandleRealmList()
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pkt << i->second.populationLevel;
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pkt << AmountOfCharacters;
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pkt << i->second.timezone; // realm category
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if (i->second.gamebuild == 10505 || i->second.gamebuild == 9947 || i->second.gamebuild == 10146 || i->second.gamebuild == 8606)//2.4.3, 3.1.3 and 3.2.2a clients
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if ( _expversion & POST_BC_EXP_FLAG )//2.4.3 and 3.1.3 clients
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pkt << (uint8) 0x2C; // unk, may be realm number/id?
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else
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pkt << (uint8) 0x0; //1.12.1 and 1.12.2 clients
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}
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if (_build == 10505 || _build == 9947 || _build == 10146 || _build == 8606)//2.4.3, 3.1.3 and 3.2.2a clients
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if ( _expversion & POST_BC_EXP_FLAG )//2.4.3 and 3.1.3 cliens
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{
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pkt << (uint8) 0x10;
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pkt << (uint8) 0x00;
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@@ -79,6 +79,7 @@ class AuthSocket: public TcpSocket
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// between enUS and enGB, which is important for the patch system
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std::string _localizationName;
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uint16 _build;
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uint8 _expversion;
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AccountTypes _accountSecurityLevel;
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};
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#endif
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@@ -1,6 +1,7 @@
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########### next target ###############
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SET(trinity-realm_SRCS
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AuthCodes.cpp
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AuthCodes.h
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AuthSocket.cpp
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AuthSocket.h
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