*Correct check range for totem area auras.
--HG-- branch : trunk
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+2
-2
@@ -1852,7 +1852,7 @@ void Player::RewardRage( uint32 damage, uint32 weaponSpeedHitFactor, bool attack
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addRage = damage/rageconversion*2.5;
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// Berserker Rage effect
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if(HasAura(18499,0))
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if(HasAura(18499))
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addRage *= 1.3;
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}
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@@ -17985,7 +17985,7 @@ void Player::ReportedAfkBy(Player* reporter)
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return;
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// check if player has 'Idle' or 'Inactive' debuff
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if(m_bgAfkReporter.find(reporter->GetGUIDLow())==m_bgAfkReporter.end() && !HasAura(43680,0) && !HasAura(43681,0) && reporter->CanReportAfkDueToLimit())
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if(m_bgAfkReporter.find(reporter->GetGUIDLow())==m_bgAfkReporter.end() && !HasAura(43680) && !HasAura(43681) && reporter->CanReportAfkDueToLimit())
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{
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m_bgAfkReporter.insert(reporter->GetGUIDLow());
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// 3 players have to complain to apply debuff
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