Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing daily quest "Blood is Thicker")
--HG-- branch : trunk
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@@ -478,6 +478,45 @@ public:
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}
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};
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enum AnimalBloodPoolSpell
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{
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SPELL_SPAWN_BLOOD_POOL = 63471,
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};
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class spell_gen_animal_blood : public SpellScriptLoader
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{
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public:
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spell_gen_animal_blood() : SpellScriptLoader("spell_gen_animal_blood") { }
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class spell_gen_animal_blood_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_animal_blood_AuraScript);
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bool Validate(SpellEntry const* /*spell*/)
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{
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if (!sSpellStore.LookupEntry(SPELL_SPAWN_BLOOD_POOL))
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return false;
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return true;
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* aurApp, AuraEffectHandleModes /*mode*/)
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{
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if (GetUnitOwner()->IsInWater())
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GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_SPAWN_BLOOD_POOL, true);
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}
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void Register()
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_gen_animal_blood_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_animal_blood_AuraScript();
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}
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};
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void AddSC_generic_spell_scripts()
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{
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new spell_gen_aura_of_anger();
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@@ -490,4 +529,5 @@ void AddSC_generic_spell_scripts()
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new spell_gen_trick_or_treat();
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new spell_creature_permanent_feign_death();
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new spell_pvp_trinket_wotf_shared_cd();
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new spell_gen_animal_blood();
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}
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