From cc03f2db361be852302a35389a58ce6888ce6bd5 Mon Sep 17 00:00:00 2001 From: MrSmite Date: Fri, 6 Apr 2012 12:33:34 -0400 Subject: [PATCH] Fix coding style --- src/server/game/Spells/Spell.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ea4b79cf99..8759cfd9ac 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3112,9 +3112,7 @@ void Spell::cast(bool skipCheck) if (Pet* playerPet = playerCaster->GetPet()) { if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT)) - { playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit()); - } } } SetExecutedCurrently(true);