*Remove inline because it is not necessary. VC++ will set all functions defined in class declaration as inline automatically.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-15 20:35:16 -05:00
parent bcd0656b0d
commit cbe2f63d42
+2 -2
View File
@@ -2205,8 +2205,8 @@ class MANGOS_DLL_SPEC Player : public Unit
//bool isActiveObject() const { return true; } //bool isActiveObject() const { return true; }
bool canSeeSpellClickOn(Creature const* creature) const; bool canSeeSpellClickOn(Creature const* creature) const;
inline uint32 GetChampioningFaction() const { return m_ChampioningFaction; } uint32 GetChampioningFaction() const { return m_ChampioningFaction; }
inline void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; } void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; }
protected: protected:
uint32 m_contestedPvPTimer; uint32 m_contestedPvPTimer;