*Remove inline because it is not necessary. VC++ will set all functions defined in class declaration as inline automatically.
--HG-- branch : trunk
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@@ -2205,8 +2205,8 @@ class MANGOS_DLL_SPEC Player : public Unit
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//bool isActiveObject() const { return true; }
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bool canSeeSpellClickOn(Creature const* creature) const;
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inline uint32 GetChampioningFaction() const { return m_ChampioningFaction; }
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inline void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; }
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uint32 GetChampioningFaction() const { return m_ChampioningFaction; }
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void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; }
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protected:
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uint32 m_contestedPvPTimer;
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