Core/Spells: Check SPELL_AURA_PREVENT_RESSURECTION on targets for resurrection spells
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@@ -1592,6 +1592,11 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, Unit const* target, b
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}
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}
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}
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if (target->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
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if (HasEffect(SPELL_EFFECT_SELF_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT_NEW))
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return SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED;
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return SPELL_CAST_OK;
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}
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