* Fix bug with end of winterpgrasp, as zone is cleaned of corpses we must revive players if dead.
--HG-- branch : trunk
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@@ -960,6 +960,12 @@ void OPvPWintergrasp::EndBattle()
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REMOVE_WARTIME_AURAS(*itr);
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REMOVE_WARTIME_AURAS(*itr);
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REMOVE_TENACITY_AURA(*itr);
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REMOVE_TENACITY_AURA(*itr);
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(*itr)->CombatStop(true);
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(*itr)->CombatStop(true);
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// When WG ends the zone is cleaned including corpses, revive all players if dead
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if (((*itr)->isDead()) || ((*itr)->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)))
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{
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(*itr)->ResurrectPlayer(1.0f);
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}
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}
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}
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// destroyed all vehicles
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// destroyed all vehicles
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