* add Player::HasEnoughMoney methods to check, whether player has specified amount of money and use new methods where applicable
* fix some signed/unsigned warnings and some typos

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-23 22:58:32 +06:00
parent ad5c8cadf1
commit caa3a58213
20 changed files with 72 additions and 65 deletions
@@ -91,10 +91,10 @@ void BattlegroundWS::Update(uint32 diff)
else
EndBattleground(ALLIANCE);
}
else if (GetStartTime() > m_minutesElapsed*MINUTE*IN_MILLISECONDS)
else if (GetStartTime() > uint32(m_minutesElapsed * MINUTE * IN_MILLISECONDS))
{
++m_minutesElapsed;
UpdateWorldState(BG_WS_STATE_TIMER, 25-m_minutesElapsed);
UpdateWorldState(BG_WS_STATE_TIMER, 25 - m_minutesElapsed);
}
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN)