[7851] Fixed typo to allow work '.tele name' command.
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'. Provide and use universal way for get locale and locale index for chat/console command use. Author: VladimirMangos --HG-- branch : trunk
This commit is contained in:
+21
-1
@@ -117,6 +117,7 @@ ChatCommand * ChatHandler::getCommandTable()
|
||||
{ "delete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
|
||||
{ "level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleCharacterLevelCommand, "", NULL },
|
||||
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterRenameCommand, "", NULL },
|
||||
{ "reputation", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterReputationCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
@@ -1675,7 +1676,17 @@ bool ChatHandler::needReportToTarget(Player* chr) const
|
||||
return pl != chr && pl->IsVisibleGloballyFor(chr);
|
||||
}
|
||||
|
||||
const char *CliHandler::GetTrinityString(int32 entry) const
|
||||
LocaleConstant ChatHandler::GetSessionDbcLocale() const
|
||||
{
|
||||
return m_session->GetSessionDbcLocale();
|
||||
}
|
||||
|
||||
int ChatHandler::GetSessionDbLocaleIndex() const
|
||||
{
|
||||
return m_session->GetSessionDbLocaleIndex();
|
||||
}
|
||||
|
||||
const char *CliHandler::GetMangosString(int32 entry) const
|
||||
{
|
||||
return objmgr.GetTrinityStringForDBCLocale(entry);
|
||||
}
|
||||
@@ -1746,3 +1757,12 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G
|
||||
return true;
|
||||
}
|
||||
|
||||
LocaleConstant CliHandler::GetSessionDbcLocale() const
|
||||
{
|
||||
return sWorld.GetDefaultDbcLocale();
|
||||
}
|
||||
|
||||
int CliHandler::GetSessionDbLocaleIndex() const
|
||||
{
|
||||
return objmgr.GetDBCLocaleIndex();
|
||||
}
|
||||
|
||||
+12
-4
@@ -62,9 +62,10 @@ class ChatHandler
|
||||
|
||||
static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
|
||||
|
||||
virtual const char *GetTrinityString(int32 entry) const;
|
||||
|
||||
// function with different implementation for chat/console
|
||||
virtual const char *GetMangosString(int32 entry) const;
|
||||
virtual void SendSysMessage( const char *str);
|
||||
|
||||
void SendSysMessage( int32 entry);
|
||||
void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
|
||||
void PSendSysMessage( int32 entry, ... );
|
||||
@@ -77,8 +78,13 @@ class ChatHandler
|
||||
|
||||
bool hasStringAbbr(const char* name, const char* part);
|
||||
|
||||
// function with different implementation for chat/console
|
||||
virtual bool isAvailable(ChatCommand const& cmd) const;
|
||||
virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
|
||||
virtual bool needReportToTarget(Player* chr) const;
|
||||
virtual LocaleConstant GetSessionDbcLocale() const;
|
||||
virtual int GetSessionDbLocaleIndex() const;
|
||||
|
||||
bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
|
||||
bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
|
||||
|
||||
@@ -126,8 +132,9 @@ class ChatHandler
|
||||
|
||||
bool HandleCharacterCustomizeCommand(const char * args);
|
||||
bool HandleCharacterDeleteCommand(const char* args);
|
||||
bool HandleCharacterRenameCommand(const char * args);
|
||||
bool HandleCharacterLevelCommand(const char* args);
|
||||
bool HandleCharacterRenameCommand(const char * args);
|
||||
bool HandleCharacterReputationCommand(const char* args);
|
||||
|
||||
bool HandleDebugAnimCommand(const char* args);
|
||||
bool HandleDebugArenaCommand(const char * args);
|
||||
@@ -576,7 +583,6 @@ class ChatHandler
|
||||
bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
|
||||
|
||||
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
|
||||
virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
|
||||
std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
|
||||
|
||||
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
|
||||
@@ -610,6 +616,8 @@ class CliHandler : public ChatHandler
|
||||
void SendSysMessage(const char *str);
|
||||
std::string GetNameLink() const;
|
||||
bool needReportToTarget(Player* chr) const;
|
||||
LocaleConstant GetSessionDbcLocale() const;
|
||||
int GetSessionDbLocaleIndex() const;
|
||||
|
||||
private:
|
||||
Print* m_print;
|
||||
|
||||
+7
-7
@@ -718,9 +718,9 @@ bool ChatHandler::HandleGPSCommand(const char* args)
|
||||
uint32 have_vmap = Map::ExistVMap(obj->GetMapId(),gx,gy) ? 1 : 0;
|
||||
|
||||
PSendSysMessage(LANG_MAP_POSITION,
|
||||
obj->GetMapId(), (mapEntry ? mapEntry->name[m_session->GetSessionDbcLocale()] : "<unknown>" ),
|
||||
zone_id, (zoneEntry ? zoneEntry->area_name[m_session->GetSessionDbcLocale()] : "<unknown>" ),
|
||||
area_id, (areaEntry ? areaEntry->area_name[m_session->GetSessionDbcLocale()] : "<unknown>" ),
|
||||
obj->GetMapId(), (mapEntry ? mapEntry->name[GetSessionDbcLocale()] : "<unknown>" ),
|
||||
zone_id, (zoneEntry ? zoneEntry->area_name[GetSessionDbcLocale()] : "<unknown>" ),
|
||||
area_id, (areaEntry ? areaEntry->area_name[GetSessionDbcLocale()] : "<unknown>" ),
|
||||
obj->GetPhaseMask(),
|
||||
obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(),
|
||||
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(),
|
||||
@@ -2236,7 +2236,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
|
||||
AreaTableEntry const *areaEntry = sAreaStore.LookupEntry (areaflag);
|
||||
if (areaEntry)
|
||||
{
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale () : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale ();
|
||||
std::string name = areaEntry->area_name[loc];
|
||||
if (name.empty())
|
||||
continue;
|
||||
@@ -2246,7 +2246,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if (m_session && loc==m_session->GetSessionDbcLocale ())
|
||||
if (loc==GetSessionDbcLocale ())
|
||||
continue;
|
||||
|
||||
name = areaEntry->area_name[loc];
|
||||
@@ -2442,7 +2442,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args)
|
||||
Player* target;
|
||||
uint64 target_guid;
|
||||
std::string target_name;
|
||||
if(!extractPlayerTarget(teleStr,&target,&target_guid,&target_name))
|
||||
if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
|
||||
return false;
|
||||
|
||||
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
|
||||
@@ -2868,7 +2868,7 @@ bool ChatHandler::HandleGoZoneXYCommand(const char* args)
|
||||
|
||||
if(map->Instanceable())
|
||||
{
|
||||
PSendSysMessage(LANG_INVALID_ZONE_MAP,areaEntry->ID,areaEntry->area_name[m_session->GetSessionDbcLocale()],map->GetId(),map->GetMapName());
|
||||
PSendSysMessage(LANG_INVALID_ZONE_MAP,areaEntry->ID,areaEntry->area_name[GetSessionDbcLocale()],map->GetId(),map->GetMapName());
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
+47
-47
@@ -926,7 +926,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char* args)
|
||||
{
|
||||
FactionState const* repState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL;
|
||||
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = factionEntry->name[loc];
|
||||
if(name.empty())
|
||||
continue;
|
||||
@@ -936,7 +936,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char* args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if(m_session && loc==m_session->GetSessionDbcLocale())
|
||||
if(loc==GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = factionEntry->name[loc];
|
||||
@@ -1081,13 +1081,13 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
|
||||
|
||||
if (factionEntry->reputationListID < 0)
|
||||
{
|
||||
PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[m_session->GetSessionDbcLocale()], factionId);
|
||||
PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[GetSessionDbcLocale()], factionId);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
target->GetReputationMgr().SetReputation(factionEntry,amount);
|
||||
PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId,
|
||||
PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[GetSessionDbcLocale()], factionId,
|
||||
GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry));
|
||||
return true;
|
||||
}
|
||||
@@ -2249,14 +2249,10 @@ bool ChatHandler::HandleModifyPhaseCommand(const char* args)
|
||||
//show info of player
|
||||
bool ChatHandler::HandlePInfoCommand(const char* args)
|
||||
{
|
||||
char* nameStr;
|
||||
char* subcommandStr;
|
||||
extractOptFirstArg((char*)args,&nameStr,&subcommandStr);
|
||||
|
||||
Player* target;
|
||||
uint64 target_guid;
|
||||
std::string target_name;
|
||||
if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
|
||||
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
|
||||
return false;
|
||||
|
||||
uint32 accId = 0;
|
||||
@@ -2339,43 +2335,6 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
|
||||
uint32 copp = (money % GOLD) % SILVER;
|
||||
PSendSysMessage(LANG_PINFO_LEVEL, timeStr.c_str(), level, gold,silv,copp );
|
||||
|
||||
if( subcommandStr && strncmp(subcommandStr, "rep", 3) == 0 )
|
||||
{
|
||||
if(!target)
|
||||
{
|
||||
// rep option not implemented for offline case
|
||||
SendSysMessage(LANG_PINFO_NO_REP);
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList();
|
||||
for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
|
||||
{
|
||||
FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID);
|
||||
char const* factionName = factionEntry ? factionEntry->name[m_session->GetSessionDbcLocale()] : "#Not found#";
|
||||
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
|
||||
std::string rankName = GetMangosString(ReputationRankStrIndex[rank]);
|
||||
std::ostringstream ss;
|
||||
ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << "]|h|r " << rankName << "|h|r ("
|
||||
<< target->GetReputationMgr().GetReputation(factionEntry) << ")";
|
||||
|
||||
if(itr->second.Flags & FACTION_FLAG_VISIBLE)
|
||||
ss << GetTrinityString(LANG_FACTION_VISIBLE);
|
||||
if(itr->second.Flags & FACTION_FLAG_AT_WAR)
|
||||
ss << GetTrinityString(LANG_FACTION_ATWAR);
|
||||
if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED)
|
||||
ss << GetTrinityString(LANG_FACTION_PEACE_FORCED);
|
||||
if(itr->second.Flags & FACTION_FLAG_HIDDEN)
|
||||
ss << GetTrinityString(LANG_FACTION_HIDDEN);
|
||||
if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED)
|
||||
ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
|
||||
if(itr->second.Flags & FACTION_FLAG_INACTIVE)
|
||||
ss << GetTrinityString(LANG_FACTION_INACTIVE);
|
||||
|
||||
SendSysMessage(ss.str().c_str());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3646,6 +3605,47 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleCharacterReputationCommand(const char* args)
|
||||
{
|
||||
Player* target;
|
||||
if(!extractPlayerTarget((char*)args,&target))
|
||||
return false;
|
||||
|
||||
LocaleConstant loc = GetSessionDbcLocale();
|
||||
|
||||
FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList();
|
||||
for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
|
||||
{
|
||||
FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID);
|
||||
char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#";
|
||||
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
|
||||
std::string rankName = GetMangosString(ReputationRankStrIndex[rank]);
|
||||
std::ostringstream ss;
|
||||
if (m_session)
|
||||
ss << itr->second.ID << " - |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << " " << localeNames[loc] << "]|h|r";
|
||||
else
|
||||
ss << itr->second.ID << " - " << factionName << " " << localeNames[loc];
|
||||
|
||||
ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")";
|
||||
|
||||
if(itr->second.Flags & FACTION_FLAG_VISIBLE)
|
||||
ss << GetMangosString(LANG_FACTION_VISIBLE);
|
||||
if(itr->second.Flags & FACTION_FLAG_AT_WAR)
|
||||
ss << GetMangosString(LANG_FACTION_ATWAR);
|
||||
if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED)
|
||||
ss << GetMangosString(LANG_FACTION_PEACE_FORCED);
|
||||
if(itr->second.Flags & FACTION_FLAG_HIDDEN)
|
||||
ss << GetMangosString(LANG_FACTION_HIDDEN);
|
||||
if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED)
|
||||
ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED);
|
||||
if(itr->second.Flags & FACTION_FLAG_INACTIVE)
|
||||
ss << GetMangosString(LANG_FACTION_INACTIVE);
|
||||
|
||||
SendSysMessage(ss.str().c_str());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//change standstate
|
||||
bool ChatHandler::HandleModifyStandStateCommand(const char* args)
|
||||
{
|
||||
@@ -4016,7 +4016,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
|
||||
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY )
|
||||
continue;
|
||||
|
||||
int loc = m_session->GetSessionDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = skillInfo->name[loc];
|
||||
|
||||
if(Utf8FitTo(name, wnamepart))
|
||||
|
||||
+16
-14
@@ -3193,7 +3193,7 @@ bool ChatHandler::HandleLookupItemCommand(const char* args)
|
||||
if(!pProto)
|
||||
continue;
|
||||
|
||||
int loc_idx = m_session ? m_session->GetSessionDbLocaleIndex() : objmgr.GetDBCLocaleIndex();
|
||||
int loc_idx = GetSessionDbLocaleIndex();
|
||||
if ( loc_idx >= 0 )
|
||||
{
|
||||
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
|
||||
@@ -3258,7 +3258,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char* args)
|
||||
ItemSetEntry const *set = sItemSetStore.LookupEntry(id);
|
||||
if(set)
|
||||
{
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = set->name[loc];
|
||||
if(name.empty())
|
||||
continue;
|
||||
@@ -3268,7 +3268,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char* args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if(m_session && loc==m_session->GetSessionDbcLocale())
|
||||
if(loc==GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = set->name[loc];
|
||||
@@ -3321,7 +3321,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char* args)
|
||||
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(id);
|
||||
if(skillInfo)
|
||||
{
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = skillInfo->name[loc];
|
||||
if(name.empty())
|
||||
continue;
|
||||
@@ -3331,7 +3331,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char* args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if(m_session && loc==m_session->GetSessionDbcLocale())
|
||||
if(loc==GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = skillInfo->name[loc];
|
||||
@@ -3399,7 +3399,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char* args)
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(id);
|
||||
if(spellInfo)
|
||||
{
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = spellInfo->SpellName[loc];
|
||||
if(name.empty())
|
||||
continue;
|
||||
@@ -3409,7 +3409,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char* args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if(m_session && loc==m_session->GetSessionDbcLocale())
|
||||
if(loc==GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = spellInfo->SpellName[loc];
|
||||
@@ -3498,7 +3498,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char* args)
|
||||
{
|
||||
Quest * qinfo = iter->second;
|
||||
|
||||
int loc_idx = m_session ? m_session->GetSessionDbLocaleIndex() : objmgr.GetDBCLocaleIndex();
|
||||
int loc_idx = GetSessionDbLocaleIndex();
|
||||
if ( loc_idx >= 0 )
|
||||
{
|
||||
QuestLocale const *il = objmgr.GetQuestLocale(qinfo->GetQuestId());
|
||||
@@ -3598,7 +3598,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char* args)
|
||||
if(!cInfo)
|
||||
continue;
|
||||
|
||||
int loc_idx = m_session ? m_session->GetSessionDbLocaleIndex() : objmgr.GetDBCLocaleIndex();
|
||||
int loc_idx = GetSessionDbLocaleIndex();
|
||||
if (loc_idx >= 0)
|
||||
{
|
||||
CreatureLocale const *cl = objmgr.GetCreatureLocale (id);
|
||||
@@ -3663,7 +3663,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char* args)
|
||||
if(!gInfo)
|
||||
continue;
|
||||
|
||||
int loc_idx = m_session ? m_session->GetSessionDbLocaleIndex() : objmgr.GetDBCLocaleIndex();
|
||||
int loc_idx = GetSessionDbLocaleIndex();
|
||||
if ( loc_idx >= 0 )
|
||||
{
|
||||
GameObjectLocale const *gl = objmgr.GetGameObjectLocale(id);
|
||||
@@ -3728,7 +3728,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
|
||||
TaxiNodesEntry const *nodeEntry = sTaxiNodesStore.LookupEntry(id);
|
||||
if(nodeEntry)
|
||||
{
|
||||
int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
|
||||
int loc = GetSessionDbcLocale();
|
||||
std::string name = nodeEntry->name[loc];
|
||||
if(name.empty())
|
||||
continue;
|
||||
@@ -3738,7 +3738,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
|
||||
loc = 0;
|
||||
for(; loc < MAX_LOCALE; ++loc)
|
||||
{
|
||||
if(m_session && loc==m_session->GetSessionDbcLocale())
|
||||
if(loc==GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = nodeEntry->name[loc];
|
||||
@@ -5018,7 +5018,7 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
|
||||
{
|
||||
bool talent = GetTalentSpellCost(itr->second->GetId()) > 0;
|
||||
|
||||
char const* name = itr->second->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()];
|
||||
char const* name = itr->second->GetSpellProto()->SpellName[GetSessionDbcLocale()];
|
||||
|
||||
if (m_session)
|
||||
{
|
||||
@@ -5049,7 +5049,9 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
|
||||
PSendSysMessage(LANG_COMMAND_TARGET_LISTAURATYPE, uAuraList.size(), i);
|
||||
for (Unit::AuraEffectList::const_iterator itr = uAuraList.begin(); itr != uAuraList.end(); ++itr)
|
||||
{
|
||||
char const* name = (*itr)->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()];
|
||||
bool talent = GetTalentSpellCost((*itr)->GetId()) > 0;
|
||||
|
||||
char const* name = (*itr)->GetSpellProto()->SpellName[GetSessionDbcLocale()];
|
||||
|
||||
std::ostringstream ss_name;
|
||||
ss_name << "|cffffffff|Hspell:" << (*itr)->GetId() << "|h[" << name << "]|h|r";
|
||||
|
||||
+1
-1
@@ -455,7 +455,7 @@ class World
|
||||
/// Get the string for new characters (first login)
|
||||
const std::string& GetNewCharString() const { return m_newCharString; }
|
||||
|
||||
uint32 GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
|
||||
LocaleConstant GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
|
||||
|
||||
/// Get the path where data (dbc, maps) are stored on disk
|
||||
std::string GetDataPath() const { return m_dataPath; }
|
||||
|
||||
Reference in New Issue
Block a user