diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 6ada4df621..a4cea36530 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1179,7 +1179,7 @@ bool ObjectMgr::CheckCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid) const if (!slave || !master) // they must have a corresponding entry in db { - sLog.outError("LinkedRespawn: Creature '%u' linking to '%u' which doesn't exist",guid,linkedGuid); + sLog.outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' which doesn't exist",guid,linkedGuid); return false; } @@ -1188,14 +1188,14 @@ bool ObjectMgr::CheckCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid) const if (master->mapid != slave->mapid // link only to same map && (!map || map->Instanceable())) // or to unistanced world { - sLog.outError("LinkedRespawn: Creature '%u' linking to '%u' on an unpermitted map",guid,linkedGuid); + sLog.outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' on an unpermitted map",guid,linkedGuid); return false; } if (!(master->spawnMask & slave->spawnMask) // they must have a possibility to meet (normal/heroic difficulty) && (!map || map->Instanceable())) { - sLog.outError("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask",guid,linkedGuid); + sLog.outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask",guid,linkedGuid); return false; }