Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG-- branch : trunk
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@@ -140,7 +140,7 @@ struct npc_ancestral_wolfAI : public npc_escortAI
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if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER)
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Start(false, false, pCreature->GetOwner()->GetGUID());
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else
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error_log("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
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sLog.outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
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pCreature->SetSpeed(MOVE_WALK, 1.5f);
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Reset();
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