Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG-- branch : trunk
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@@ -182,7 +182,7 @@ struct boss_gothikAI : public BossAI
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if (LiveTriggerGUID.size() < POS_LIVE || DeadTriggerGUID.size() < POS_DEAD)
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{
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error_log("Script Gothik: cannot summon triggers!");
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sLog.outError("Script Gothik: cannot summon triggers!");
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EnterEvadeMode();
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return;
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}
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