Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG-- branch : trunk
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@@ -312,7 +312,7 @@ struct boss_victor_nefariusAI : public ScriptedAI
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Nefarian->setFaction(103);
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NefarianGUID = Nefarian->GetGUID();
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}
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else error_log("TSCR: Blackwing Lair: Unable to spawn nefarian properly.");
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else sLog.outError("TSCR: Blackwing Lair: Unable to spawn nefarian properly.");
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}
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AddSpawnTimer = 4000;
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