Scripts/Icecrown Citadel

* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro

Closes #2088
This commit is contained in:
Shauren
2011-06-26 01:12:49 +02:00
parent 6dcee0c0ea
commit c9a5aef061
5 changed files with 38 additions and 75 deletions
+8
View File
@@ -8718,6 +8718,8 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
// Deathbringer Saurfang - Rune of Blood
case 72408:
// can proc only if target is marked with rune
// this should be handled by targetAuraSpell, but because 72408 is not passive
// one failed proc will remove the entire aura
if (!pVictim->HasAura(72410))
return false;
break;
@@ -8725,6 +8727,12 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
case 72176:
basepoints0 = 3;
break;
// Deathbringer Saurfang - Mark of the Fallen Champion
case 72256:
// this should be handled by targetAuraSpell, but because 72408 is not passive
// one failed proc will remove the entire aura
CastSpell(NULL, trigger_spell_id, true, NULL, triggeredByAura);
return true;
case 15337: // Improved Spirit Tap (Rank 1)
case 15338: // Improved Spirit Tap (Rank 2)
{
@@ -744,7 +744,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
InstanceScript* instance = creature->GetInstanceScript();
if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Let it begin...", 631, -ACTION_START_EVENT);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "We are ready to go, High Overlord. The Lich King must fall!", 631, -ACTION_START_EVENT);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}
@@ -1222,41 +1222,6 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
}
};
class MarkOfTheFallenChampionCheck
{
public:
bool operator() (Unit* unit)
{
return !unit->HasAura(SPELL_MARK_OF_THE_FALLEN_CHAMPION);
}
};
class spell_deathbringer_mark_of_the_fallen_champion : public SpellScriptLoader
{
public:
spell_deathbringer_mark_of_the_fallen_champion() : SpellScriptLoader("spell_deathbringer_mark_of_the_fallen_champion") { }
class spell_deathbringer_mark_of_the_fallen_champion_SpellScript : public SpellScript
{
PrepareSpellScript(spell_deathbringer_mark_of_the_fallen_champion_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
{
unitList.remove_if(MarkOfTheFallenChampionCheck());
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_mark_of_the_fallen_champion_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
}
};
SpellScript* GetSpellScript() const
{
return new spell_deathbringer_mark_of_the_fallen_champion_SpellScript();
}
};
class achievement_ive_gone_and_made_a_mess : public AchievementCriteriaScript
{
public:
@@ -1285,6 +1250,5 @@ void AddSC_boss_deathbringer_saurfang()
new spell_deathbringer_rune_of_blood();
new spell_deathbringer_blood_nova();
new spell_deathbringer_blood_nova_targeting();
new spell_deathbringer_mark_of_the_fallen_champion();
new achievement_ive_gone_and_made_a_mess();
}
@@ -113,45 +113,44 @@ enum EventTypes
EVENT_INTRO_5 = 4,
EVENT_INTRO_6 = 5,
EVENT_INTRO_7 = 6,
EVENT_INTRO_FINISH = 7,
EVENT_BERSERK = 8,
EVENT_DEATH_AND_DECAY = 9,
EVENT_DOMINATE_MIND_H = 10,
EVENT_BERSERK = 7,
EVENT_DEATH_AND_DECAY = 8,
EVENT_DOMINATE_MIND_H = 9,
// Phase 1 only
EVENT_P1_SUMMON_WAVE = 11,
EVENT_P1_SHADOW_BOLT = 12,
EVENT_P1_EMPOWER_CULTIST = 13,
EVENT_P1_REANIMATE_CULTIST = 14,
EVENT_P1_SUMMON_WAVE = 10,
EVENT_P1_SHADOW_BOLT = 11,
EVENT_P1_EMPOWER_CULTIST = 12,
EVENT_P1_REANIMATE_CULTIST = 13,
// Phase 2 only
EVENT_P2_SUMMON_WAVE = 15,
EVENT_P2_FROSTBOLT = 16,
EVENT_P2_FROSTBOLT_VOLLEY = 17,
EVENT_P2_TOUCH_OF_INSIGNIFICANCE = 18,
EVENT_P2_SUMMON_SHADE = 19,
EVENT_P2_SUMMON_WAVE = 14,
EVENT_P2_FROSTBOLT = 15,
EVENT_P2_FROSTBOLT_VOLLEY = 16,
EVENT_P2_TOUCH_OF_INSIGNIFICANCE = 17,
EVENT_P2_SUMMON_SHADE = 18,
// Shared adds events
EVENT_CULTIST_DARK_MARTYRDOM = 20,
EVENT_CULTIST_DARK_MARTYRDOM = 19,
// Cult Fanatic
EVENT_FANATIC_NECROTIC_STRIKE = 21,
EVENT_FANATIC_SHADOW_CLEAVE = 22,
EVENT_FANATIC_VAMPIRIC_MIGHT = 23,
EVENT_FANATIC_NECROTIC_STRIKE = 20,
EVENT_FANATIC_SHADOW_CLEAVE = 21,
EVENT_FANATIC_VAMPIRIC_MIGHT = 22,
// Cult Adherent
EVENT_ADHERENT_FROST_FEVER = 24,
EVENT_ADHERENT_DEATHCHILL = 25,
EVENT_ADHERENT_CURSE_OF_TORPOR = 26,
EVENT_ADHERENT_SHORUD_OF_THE_OCCULT = 27,
EVENT_ADHERENT_FROST_FEVER = 23,
EVENT_ADHERENT_DEATHCHILL = 24,
EVENT_ADHERENT_CURSE_OF_TORPOR = 25,
EVENT_ADHERENT_SHORUD_OF_THE_OCCULT = 26,
// Darnavan
EVENT_DARNAVAN_BLADESTORM = 28,
EVENT_DARNAVAN_CHARGE = 29,
EVENT_DARNAVAN_INTIMIDATING_SHOUT = 30,
EVENT_DARNAVAN_MORTAL_STRIKE = 31,
EVENT_DARNAVAN_SHATTERING_THROW = 32,
EVENT_DARNAVAN_SUNDER_ARMOR = 33,
EVENT_DARNAVAN_BLADESTORM = 27,
EVENT_DARNAVAN_CHARGE = 28,
EVENT_DARNAVAN_INTIMIDATING_SHOUT = 29,
EVENT_DARNAVAN_MORTAL_STRIKE = 30,
EVENT_DARNAVAN_SHATTERING_THROW = 31,
EVENT_DARNAVAN_SUNDER_ARMOR = 32,
};
enum Phases
@@ -181,6 +180,7 @@ enum DeprogrammingData
#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25, QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25)
uint32 const SummonEntries[2] = {NPC_CULT_FANATIC, NPC_CULT_ADHERENT};
#define GUID_CULTIST 1
Position const SummonPositions[7] =
@@ -225,7 +225,6 @@ class boss_lady_deathwhisper : public CreatureScript
{
_Reset();
me->SetPower(POWER_MANA, me->GetMaxPower(POWER_MANA));
me->SetLastManaUse(0xFFFFFFFF); // hacky, but no other way atm to prevent mana regen
events.SetPhase(PHASE_ONE);
_waveCounter = 0;
_nextVengefulShadeTargetGUID = 0;
@@ -239,9 +238,8 @@ class boss_lady_deathwhisper : public CreatureScript
void MoveInLineOfSight(Unit* who)
{
if (!_introDone && me->IsWithinDistInMap(who, 100.0f))
if (!_introDone && me->IsWithinDistInMap(who, 110.0f))
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
_introDone = true;
Talk(SAY_INTRO_1);
events.SetPhase(PHASE_INTRO);
@@ -251,7 +249,6 @@ class boss_lady_deathwhisper : public CreatureScript
events.ScheduleEvent(EVENT_INTRO_5, 39500, 0, PHASE_INTRO);
events.ScheduleEvent(EVENT_INTRO_6, 48500, 0, PHASE_INTRO);
events.ScheduleEvent(EVENT_INTRO_7, 58000, 0, PHASE_INTRO);
events.ScheduleEvent(EVENT_INTRO_FINISH, 76000, 0, PHASE_INTRO);
}
}
@@ -437,9 +434,6 @@ class boss_lady_deathwhisper : public CreatureScript
case EVENT_INTRO_7:
Talk(SAY_INTRO_7);
break;
case EVENT_INTRO_FINISH:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
break;
case EVENT_DEATH_AND_DECAY:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_DEATH_AND_DECAY);