*Wintergrasp: allow player to get promotion by group member's kill. Thanks to iadus3

--HG--
branch : trunk
This commit is contained in:
megamage
2009-09-01 19:58:43 -05:00
parent 287c2b87ea
commit c926cb242c
2 changed files with 34 additions and 21 deletions
+33 -21
View File
@@ -647,27 +647,7 @@ void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
UpdateTenacityStack();
}
void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
{
bool ok = false;
if(victim->GetTypeId() == TYPEID_PLAYER)
{
if(victim->getLevel() >= 70)
ok = true;
}
else
{
switch(GetCreatureType(victim->GetEntry()))
{
case CREATURE_SIEGE_VEHICLE:
case CREATURE_GUARD:
case CREATURE_TURRET:
ok = true;
break;
}
}
if(ok)
void OPvPWintergrasp::PromotePlayer(Player *killer) const
{
Aura *aur;
if(aur = killer->GetAura(SPELL_RECRUIT))
@@ -693,6 +673,38 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
else if(killer->HasAura(SPELL_LIEUTENANT))
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
}
void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
{
bool ok = false;
if(victim->GetTypeId() == TYPEID_PLAYER)
{
if(victim->getLevel() >= 70)
ok = true;
}
else
{
switch(GetCreatureType(victim->GetEntry()))
{
case CREATURE_SIEGE_VEHICLE:
case CREATURE_GUARD:
case CREATURE_TURRET:
ok = true;
break;
}
}
if(ok)
{
if(Group *pGroup = killer->GetGroup())
{
for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
if(itr->getSource()->IsAtGroupRewardDistance(victim))
PromotePlayer(itr->getSource());
}
else
PromotePlayer(killer);
}
}
void OPvPWintergrasp::UpdateTenacityStack()
+1
View File
@@ -210,6 +210,7 @@ class OPvPWintergrasp : public OutdoorPvP
void UpdateClock();
void UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod);
void PromotePlayer(Player *player) const;
void UpdateTenacityStack();
void UpdateAllWorldObject();
bool UpdateCreatureInfo(Creature *creature) const;