Fix to Wintergrasp teleporters (Backout 5866), by Spp. Closes #90
*Wintergrasp: Move attacker questgivers to their corresponding campament, BySpp Closes #101 --HG-- branch : trunk
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@@ -113,6 +113,7 @@ enum WintergraspCreType
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CREATURE_SPECIAL,
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CREATURE_SPIRIT_GUIDE,
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CREATURE_SPIRIT_HEALER,
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CREATURE_QUESTGIVER,
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};
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enum BuildingType
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@@ -179,6 +180,8 @@ class OPvPWintergrasp : public OutdoorPvP
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typedef std::map<uint32, BuildingState *> BuildingStateMap;
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typedef std::set<Creature*> CreatureSet;
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typedef std::set<GameObject*> GameObjectSet;
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typedef std::map<std::pair<uint32, bool>, Position> QuestGiverPositionMap;
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typedef std::map<uint32, Creature*> QuestGiverMap;
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public:
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OPvPWintergrasp();
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bool SetupOutdoorPvP();
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@@ -242,8 +245,10 @@ class OPvPWintergrasp : public OutdoorPvP
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CreatureSet m_creatures;
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CreatureSet m_vehicles[2];
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GameObjectSet m_gobjects;
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QuestGiverMap m_questgivers;
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TeamPairMap m_creEntryPair, m_goDisplayPair;
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QuestGiverPositionMap m_qgPosMap;
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bool m_wartime;
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bool m_changeDefender;
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@@ -268,7 +273,7 @@ class OPvPWintergrasp : public OutdoorPvP
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void UpdateTenacityStack();
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void CastTenacity(Unit *utr, int32 newStack);
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void UpdateAllWorldObject();
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bool UpdateCreatureInfo(Creature *creature) const;
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bool UpdateCreatureInfo(Creature *creature);
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bool UpdateGameObjectInfo(GameObject *go) const;
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bool CanBuildVehicle(SiegeWorkshop *workshop) const;
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@@ -276,12 +281,12 @@ class OPvPWintergrasp : public OutdoorPvP
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void RebuildAllBuildings();
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void LieutenantCastSpell(TeamId team, int32 spellId) const;
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void VehicleCastSpell(TeamId team, int32 spellId) const;
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void SendInitWorldStatesTo(Player *player = NULL) const;
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void RemoveOfflinePlayerWGAuras();
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void RewardMarkOfHonor(Player *player, uint32 count);
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void MoveQuestGiver(uint32 guid);
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void LoadQuestGiverMap(uint32 guid, Position posHorde, Position posAlli);
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bool UpdateQuestGiverPosition(uint32 guid, Creature *creature);
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};
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class SiegeWorkshop : public OPvPCapturePoint
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