[8389] Implement check really read received packet size and warning it not all data read. Author: VladimirMangos

* This let more easy catch packet structure chnages at client switch.
    * Fixed structure CMSG_GUILD_BANK_SWAP_ITEMS
    * Fixed structure CMSG_SPLIT_ITEM, CMSG_SELL_ITEM
    * Added read data amount fixes for some other packets.

    Thanks to TOM_RUS in help check correct packets structure.

    Note: not all packets possible fixed. Please report for not fixed cases at errors:
    "opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)"

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-19 17:07:21 -05:00
parent f5085b2f39
commit c911772125
9 changed files with 74 additions and 36 deletions
+3 -1
View File
@@ -722,7 +722,9 @@ class TRINITY_DLL_SPEC WorldSession
void moveItems(Item* myItems[], Item* hisItems[]);
// logging helper
void logUnexpectedOpcode(WorldPacket *packet, const char * reason);
void LogUnexpectedOpcode(WorldPacket *packet, const char * reason);
void LogUnprocessedTail(WorldPacket *packet);
Player *_player;
WorldSocket *m_Socket;
std::string m_Address;