Move initialization of m_GMticketid to avoid random numbers being assigned if gm ticket table is empty.

Thanks Ayane. Closes issue #883.

--HG--
branch : trunk
This commit is contained in:
p0wer
2010-03-02 21:00:33 -06:00
parent 9bb97dd51e
commit c89ccd6149
+1 -1
View File
@@ -8811,6 +8811,7 @@ void ObjectMgr::LoadGMTickets()
delete *itr;
}
m_GMTicketList.clear();
m_GMticketid = 0;
QueryResult_AutoPtr result = CharacterDatabase.Query( "SELECT guid, playerGuid, name, message, createtime, map, posX, posY, posZ, timestamp, closed, assignedto, comment FROM gm_tickets" );
@@ -8851,7 +8852,6 @@ void ObjectMgr::LoadGMTickets()
} while( result->NextRow() );
result = CharacterDatabase.PQuery("SELECT MAX(guid) from gm_tickets");
m_GMticketid = 0;
if(result)
{