*Fix 2 typos.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-08-22 03:10:36 +02:00
parent a2adb97263
commit c846b544c6
2 changed files with 2 additions and 2 deletions
@@ -251,7 +251,7 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI
void HandleDoors(bool open) // Massive Door switcher void HandleDoors(bool open) // Massive Door switcher
{ {
if(GameObject *Door = GameObject::GetGameObject(*m_creature, pInstance : pInstance->GetData64(DATA_GO_MASSIVE_DOOR) ? 0)) if(GameObject *Door = GameObject::GetGameObject(*m_creature, pInstance ? pInstance->GetData64(DATA_GO_MASSIVE_DOOR) : 0))
Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY); Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
} }
@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_terestianAI : public ScriptedAI
uint64 KilrekGUID = pInstance->GetData64(DATA_KILREK); uint64 KilrekGUID = pInstance->GetData64(DATA_KILREK);
else ERROR_INST_DATA(m_creature); else ERROR_INST_DATA(m_creature);
Creature* Kilrek = Unit::GetCreature(*m_creature, pInstance : pInstance->GetData64(DATA_KILREK) ? 0); Creature* Kilrek = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_KILREK) : 0);
if (SummonKilrek && Kilrek) if (SummonKilrek && Kilrek)
{ {
Kilrek->Respawn(); Kilrek->Respawn();