More fixes for game/ cmake compilation

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-06-07 23:40:17 +02:00
parent fdae709af7
commit c834449400
12 changed files with 36 additions and 17 deletions
+20 -1
View File
@@ -315,15 +315,19 @@ SET(game_STAT_SRCS
)
include_directories(
${ACE_INCLUDE_DIR}
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/externals
${CMAKE_SOURCE_DIR}/externals/mersennetwister
${CMAKE_SOURCE_DIR}/src/server/collision
${CMAKE_SOURCE_DIR}/src/server/collision/Management
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
@@ -335,27 +339,40 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Achievements
${CMAKE_SOURCE_DIR}/src/server/game/Addons
${CMAKE_SOURCE_DIR}/src/server/game/AI
${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/EventAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse/AuctionHouseBot
${CMAKE_SOURCE_DIR}/src/server/game/BattleGrounds
${CMAKE_SOURCE_DIR}/src/server/game/BattleGrounds/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Calendar
${CMAKE_SOURCE_DIR}/src/server/game/Chat
${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels
${CMAKE_SOURCE_DIR}/src/server/game/Chat/Commands
${CMAKE_SOURCE_DIR}/src/server/game/Combat
${CMAKE_SOURCE_DIR}/src/server/game/Conditions
${CMAKE_SOURCE_DIR}/src/server/game/DataStores
${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding
${CMAKE_SOURCE_DIR}/src/server/game/Entities
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse
${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Totem
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport
${CMAKE_SOURCE_DIR}/src/server/game/Events
${CMAKE_SOURCE_DIR}/src/server/game/Globals
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
${CMAKE_SOURCE_DIR}/src/server/game/Grids
${CMAKE_SOURCE_DIR}/src/server/game/Groups
${CMAKE_SOURCE_DIR}/src/server/game/Guilds
${CMAKE_SOURCE_DIR}/src/server/game/Instances
@@ -367,6 +384,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Pools
${CMAKE_SOURCE_DIR}/src/server/game/Quests
${CMAKE_SOURCE_DIR}/src/server/game/Reputation
@@ -380,6 +398,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Weather
${CMAKE_SOURCE_DIR}/src/server/game/World
${MYSQL_INCLUDE_DIR}
${ACE_INCLUDE_DIR}
)
if(NOT DO_SCRIPTS)
+1 -1
View File
@@ -35,7 +35,7 @@
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "Log.h"
#include "Transports.h"
#include "Transport.h"
#include "TargetedMovementGenerator.h"
#include "WaypointMovementGenerator.h"
#include "VMapFactory.h"
+1 -1
View File
@@ -50,7 +50,7 @@
#include "Guild.h"
#include "Pet.h"
#include "Util.h"
#include "Transports.h"
#include "Transport.h"
#include "Weather.h"
#include "BattleGround.h"
#include "BattleGroundAV.h"
@@ -20,7 +20,7 @@
#include "Common.h"
#include "Transports.h"
#include "Transport.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "Path.h"
+1 -1
View File
@@ -54,7 +54,7 @@
#include "Traveller.h"
#include "TemporarySummon.h"
#include "Vehicle.h"
#include "Transports.h"
#include "Transport.h"
#include <math.h>
+1 -1
View File
@@ -25,7 +25,7 @@
#include "Log.h"
#include "Database/DatabaseEnv.h"
#include "Database/DatabaseImpl.h"
#include "Platform/Define.h"
#include "Define.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "GlobalEvents.h"
+1 -1
View File
@@ -33,7 +33,7 @@
#include "Group.h"
#include "Guild.h"
#include "ArenaTeam.h"
#include "Transports.h"
#include "Transport.h"
#include "ProgressBar.h"
#include "Language.h"
#include "GameEventMgr.h"
+1 -1
View File
@@ -20,7 +20,7 @@
#include "GridStates.h"
#include "GridNotifiers.h"
#include "GameSystem/Grid.h"
#include "Grid.h"
#include "Log.h"
void
@@ -25,7 +25,7 @@
#include "UpdateData.h"
#include "Item.h"
#include "Map.h"
#include "Transports.h"
#include "Transport.h"
#include "ObjectAccessor.h"
#include "CellImpl.h"
+1 -1
View File
@@ -30,7 +30,7 @@
#include "Util.h"
#include "Language.h"
#include "World.h"
#include "Config/ConfigEnv.h"
#include "ConfigEnv.h"
Guild::Guild()
{
@@ -31,17 +31,17 @@
#include "MapManager.h"
#include "MapInstanced.h"
#include "InstanceSaveMgr.h"
#include "Utilities/Timer.h"
#include "Timer.h"
#include "GridNotifiersImpl.h"
#include "Config/ConfigEnv.h"
#include "Transports.h"
#include "ConfigEnv.h"
#include "Transport.h"
#include "ObjectMgr.h"
#include "World.h"
#include "Group.h"
#include "InstanceData.h"
#include "ProgressBar.h"
#include "Policies/Singleton.h"
#include "Policies/SingletonImp.h"
#include "Singleton.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(InstanceSaveManager);