Core: And some more cleanups...

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2011-06-12 02:00:43 +02:00
parent f16df538ee
commit c77aa6e846
34 changed files with 95 additions and 95 deletions
@@ -764,7 +764,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
GameObject* LookupFishingHoleAround(float range);
void CastSpell(Unit *target, uint32 spell);
void CastSpell(Unit* target, uint32 spell);
void SendCustomAnim(uint32 anim);
bool IsInRange(float x, float y, float z, float radius) const;
void TakenDamage(uint32 damage, Unit* who = NULL);