* Turn proc flag on periodic heal spells back on.
* Fix Glyph of Rejuvenation. * Fix a typo in bladestorm handling. * Use Player's Crippling Poison for Deadly Brew instead of mob one to make it not stackable(dunno if it's correct) --HG-- branch : trunk
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@@ -5615,6 +5615,15 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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triggered_spell_id = 28742;
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break;
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}
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// Glyph of Rejuvenation
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case 54754:
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{
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if (pVictim->GetHealth() >= triggerAmount * pVictim->GetMaxHealth()/100)
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return false;
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basepoints0 = int32(triggerAmount * damage / 100);
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triggered_spell_id = 54755;
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break;
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}
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// Healing Touch Refund (Idol of Longevity trinket)
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case 28847:
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{
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@@ -5735,7 +5744,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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// Deadly Brew
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else if( dummySpell->SpellIconID == 2963 )
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{
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triggered_spell_id = 25809;
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triggered_spell_id = 3409;
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break;
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}
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// Quick Recovery
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