*Fix the bug that gouge/scatter shot interrupt self.

*Fix the bug that spams setspeed errors.
*Clean up scripts to delete all lines which may cause crash by removing stealth aura.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-27 15:19:06 -06:00
parent 813b750b01
commit c72bf6e8c4
27 changed files with 66 additions and 271 deletions
+1 -1
View File
@@ -1102,7 +1102,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void RemoveSpellsCausingAura(AuraType auraType);
void RemoveRankAurasDueToSpell(uint32 spellId);
bool RemoveNoStackAurasDueToAura(Aura *Aur);
void RemoveAurasWithInterruptFlags(uint32 flags);
void RemoveAurasWithInterruptFlags(uint32 flags, uint32 except = 0);
void RemoveAurasWithDispelType( DispelType type );
void RemoveAllAuras();