Mutilate fix - by _krz.
--HG-- branch : trunk
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@@ -2378,6 +2378,7 @@ template <class T> T Player::ApplySpellMod(uint32 spellId, SpellModOp op, T &bas
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if (mod->charges > 0 )
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{
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if( !(spellInfo->SpellFamilyName == 8 && spellInfo->SpellFamilyFlags & 0x200000000LL) )
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--mod->charges;
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if (mod->charges == 0)
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{
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