Fixed build without PCH
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "GameObjectAI.h"
|
||||
#include "MapManager.h"
|
||||
#include "MoveSplineInit.h"
|
||||
|
||||
@@ -18,8 +18,7 @@
|
||||
#ifndef DEF_ULDUAR_H
|
||||
#define DEF_ULDUAR_H
|
||||
|
||||
#include "Creature.h"
|
||||
#include "GameObject.h"
|
||||
#include "ObjectMgr.h"
|
||||
#define UlduarScriptName "instance_ulduar"
|
||||
|
||||
extern Position const AlgalonLandPos;
|
||||
|
||||
Reference in New Issue
Block a user