[7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target (unit/go/coordinates) spells. Author: VladimirMangos
--HG-- branch : trunk
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@@ -279,6 +279,7 @@ class Spell
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void EffectSummonWild(uint32 i);
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void EffectSummonGuardian(uint32 i);
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void EffectHealMechanical(uint32 i);
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void EffectJump(uint32 i);
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void EffectTeleUnitsFaceCaster(uint32 i);
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void EffectLearnSkill(uint32 i);
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void EffectAddHonor(uint32 i);
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