[7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target (unit/go/coordinates) spells. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-12 14:50:14 -06:00
parent c8e391cf7d
commit c63085b225
2 changed files with 49 additions and 1 deletions
+1
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@@ -279,6 +279,7 @@ class Spell
void EffectSummonWild(uint32 i);
void EffectSummonGuardian(uint32 i);
void EffectHealMechanical(uint32 i);
void EffectJump(uint32 i);
void EffectTeleUnitsFaceCaster(uint32 i);
void EffectLearnSkill(uint32 i);
void EffectAddHonor(uint32 i);