[7244] Fixed affecting of positive spells critical chances by scripted critical chances. Author: pasdVn

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-09 19:59:14 -06:00
parent fd83d371ba
commit c5fba75cc0
2 changed files with 12 additions and 9 deletions
+4 -1
View File
@@ -8280,7 +8280,9 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
crit_chance += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL, schoolMask);
}
// taken
if (pVictim && !IsPositiveSpell(spellProto->Id))
if (pVictim)
{
if (!IsPositiveSpell(spellProto->Id))
{
// Modify critical chance by victim SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE
crit_chance += pVictim->GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE, schoolMask);
@@ -8289,6 +8291,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
// Modify by player victim resilience
if (pVictim->GetTypeId() == TYPEID_PLAYER)
crit_chance -= ((Player*)pVictim)->GetRatingBonusValue(CR_CRIT_TAKEN_SPELL);
}
// scripted (increase crit chance ... against ... target by x%
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
+1 -1
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@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7243"
#define REVISION_NR "7245"
#endif // __REVISION_NR_H__