*Update to Mangos 7190.
--HG-- branch : trunk
This commit is contained in:
+1
-1
@@ -1292,7 +1292,7 @@ bool ChatHandler::HandleSetSkillCommand(const char* args)
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{
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// number or [name] Shift-click form |color|Hskill:skill_id|h[name]|h|r
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char* skill_p = extractKeyFromLink((char*)args,"Hskill");
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if(!skill_p)
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if(!skill_p)
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return false;
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char *level_p = strtok (NULL, " ");
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@@ -806,10 +806,9 @@ enum Targets
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{
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TARGET_SELF = 1,
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TARGET_UNIT_CASTER = 1,
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TARGET_RANDOM_ENEMY_CHAIN_IN_AREA = 2, // only one spell has that, but regardless, it's a target type after all
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//TARGET_UNIT_NEARBY_ENEMY
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TARGET_UNIT_SINGLE_UNKNOWN = 3,
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TARGET_UNIT_NEARBY_ALLY = 4,
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TARGET_UNIT_NEARBY_ENEMY = 2,
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TARGET_UNIT_NEARBY_ALLY = 3,
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TARGET_UNIT_NEARBY_ALLY_UNK = 4,
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TARGET_PET = 5,
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TARGET_UNIT_PET = 5,
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TARGET_CHAIN_DAMAGE = 6,
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+10
-11
@@ -933,7 +933,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
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if (crit)
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{
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procEx |= PROC_EX_CRITICAL_HIT;
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addhealth = caster->SpellCriticalBonus(m_spellInfo, addhealth, NULL);
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addhealth = caster->SpellCriticalHealingBonus(m_spellInfo, addhealth, NULL);
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}
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else
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procEx |= PROC_EX_NORMAL_HIT;
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@@ -1612,11 +1612,12 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
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// nearby target
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case TARGET_UNIT_NEARBY_ALLY:
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case TARGET_UNIT_NEARBY_ALLY_UNK:
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{
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if(Unit* pUnitTarget = SearchNearbyTarget(radius, SPELL_TARGETS_FRIENDLY))
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TagUnitMap.push_back(pUnitTarget);
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}break;
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case TARGET_RANDOM_ENEMY_CHAIN_IN_AREA:
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case TARGET_UNIT_NEARBY_ENEMY:
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{
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if(EffectChainTarget <= 1)
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{
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@@ -2637,30 +2638,28 @@ void Spell::finish(bool ok)
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if (m_caster->GetTypeId() == TYPEID_PLAYER)
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((Player*)m_caster)->RemoveSpellMods(this);
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//handle SPELL_AURA_ADD_TARGET_TRIGGER auras
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// handle SPELL_AURA_ADD_TARGET_TRIGGER auras
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Unit::AuraList const& targetTriggers = m_caster->GetAurasByType(SPELL_AURA_ADD_TARGET_TRIGGER);
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for(Unit::AuraList::const_iterator i = targetTriggers.begin(); i != targetTriggers.end(); ++i)
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{
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SpellEntry const *auraSpellInfo = (*i)->GetSpellProto();
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uint32 auraSpellIdx = (*i)->GetEffIndex();
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if (IsAffectedByAura((*i)))
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{
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for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
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if( ihit->effectMask & (1<<auraSpellIdx) )
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if (!(*i)->isAffectedOnSpell(m_spellInfo))
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continue;
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for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
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if( ihit->missCondition == SPELL_MISS_NONE )
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{
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// check m_caster->GetGUID() let load auras at login and speedup most often case
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Unit *unit = m_caster->GetGUID()== ihit->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, ihit->targetGUID);
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if (unit && unit->isAlive())
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{
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SpellEntry const *auraSpellInfo = (*i)->GetSpellProto();
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uint32 auraSpellIdx = (*i)->GetEffIndex();
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// Calculate chance at that moment (can be depend for example from combo points)
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int32 chance = m_caster->CalculateSpellDamage(auraSpellInfo, auraSpellIdx, (*i)->GetBasePoints(),unit);
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if(roll_chance_i(chance))
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for (int j=0; j != (*i)->GetStackAmount(); ++j)
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m_caster->CastSpell(unit, auraSpellInfo->EffectTriggerSpell[auraSpellIdx], true, NULL, (*i));
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}
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}
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}
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}
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// Heal caster for all health leech from all targets
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@@ -94,7 +94,7 @@ enum AuraType
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SPELL_AURA_MOD_PARRY_PERCENT = 47,
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SPELL_AURA_MOD_DODGE_SKILL = 48,
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SPELL_AURA_MOD_DODGE_PERCENT = 49,
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SPELL_AURA_MOD_BLOCK_SKILL = 50,
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SPELL_AURA_MOD_CRITICAL_HEALING_BONUS = 50,
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SPELL_AURA_MOD_BLOCK_PERCENT = 51,
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SPELL_AURA_MOD_CRIT_PERCENT = 52,
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SPELL_AURA_PERIODIC_LEECH = 53,
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+10
-51
@@ -104,7 +104,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
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&Aura::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT
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&Aura::HandleUnused, // 48 SPELL_AURA_MOD_DODGE_SKILL obsolete?
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&Aura::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT
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&Aura::HandleUnused, // 50 SPELL_AURA_MOD_BLOCK_SKILL obsolete?
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&Aura::HandleNoImmediateEffect, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_BONUS
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&Aura::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
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&Aura::HandleAuraModCritPercent, // 52 SPELL_AURA_MOD_CRIT_PERCENT
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&Aura::HandlePeriodicLeech, // 53 SPELL_AURA_PERIODIC_LEECH
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@@ -337,7 +337,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
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&Aura::HandleNULL, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT
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&Aura::HandleNULL, //281 SPELL_AURA_MOD_HONOR_GAIN
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&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
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&Aura::HandleNULL //283 SPD/heal from AP?
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&Aura::HandleNoImmediateEffect //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
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};
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Aura::Aura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem) :
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@@ -3974,40 +3974,6 @@ void Aura::HandleAuraPeriodicDummy(bool apply, bool Real)
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void Aura::HandlePeriodicHeal(bool apply, bool Real)
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{
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m_isPeriodic = apply;
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// For prevent double apply bonuses
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bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading());
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if(!loading && apply)
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{
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switch (m_spellProto->SpellFamilyName)
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{
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case SPELLFAMILY_DRUID:
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{
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// Rejuvenation
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if(m_spellProto->SpellFamilyFlags & 0x0000000000000010LL)
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{
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if(Unit* caster = GetCaster())
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{
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Unit::AuraList const& classScripts = caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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for(Unit::AuraList::const_iterator k = classScripts.begin(); k != classScripts.end(); ++k)
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{
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int32 tickcount = GetSpellDuration(m_spellProto) / m_spellProto->EffectAmplitude[m_effIndex];
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switch((*k)->GetModifier()->m_miscvalue)
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{
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case 4953: // Increased Rejuvenation Healing - Harold's Rejuvenating Broach Aura
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case 4415: // Increased Rejuvenation Healing - Idol of Rejuvenation Aura
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{
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m_modifier.m_amount += (*k)->GetModifier()->m_amount / tickcount;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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void Aura::HandlePeriodicDamage(bool apply, bool Real)
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@@ -4166,21 +4132,6 @@ void Aura::HandlePeriodicDamage(bool apply, bool Real)
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int32 holy = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) +
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caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellProto), m_target);
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m_modifier.m_amount += int32(0.04f*holy + 0.04f*ap);
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// Improved Consecration - Libram of the Eternal Rest
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Unit::AuraList const& classScripts = caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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for(Unit::AuraList::const_iterator k = classScripts.begin(); k != classScripts.end(); ++k)
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{
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switch((*k)->GetModifier()->m_miscvalue)
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{
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case 5147:
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{
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int32 tickcount = GetSpellDuration(m_spellProto) / m_spellProto->EffectAmplitude[m_effIndex];
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m_modifier.m_amount += (*k)->GetModifier()->m_amount / tickcount;
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break;
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}
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}
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}
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return;
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}
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// Seal of Vengeance 0.013*$SPH+0.025*$AP per tick (also can stack)
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@@ -5386,6 +5337,14 @@ void Aura::HandleSpiritOfRedemption( bool apply, bool Real )
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void Aura::CleanupTriggeredSpells()
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{
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_WARRIOR && m_spellProto->SpellFamilyFlags & 0x0000001000000020LL)
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{
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// Blood Frenzy remove
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m_target->RemoveAurasDueToSpell(30069);
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m_target->RemoveAurasDueToSpell(30070);
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return;
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}
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uint32 tSpellId = m_spellProto->EffectTriggerSpell[GetEffIndex()];
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if(!tSpellId)
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return;
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@@ -22,15 +22,6 @@
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#include "SpellAuraDefines.h"
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struct DamageManaShield
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{
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uint32 m_spellId;
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uint32 m_modType;
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int32 m_schoolType;
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uint32 m_totalAbsorb;
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uint32 m_currAbsorb;
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};
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struct Modifier
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{
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AuraType m_auraname;
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+29
-35
@@ -474,38 +474,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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{
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damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.08f);
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}
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// Starfire
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else if ( m_spellInfo->SpellFamilyFlags & 0x0004LL )
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{
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Unit::AuraList const& m_OverrideClassScript = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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for(Unit::AuraList::const_iterator i = m_OverrideClassScript.begin(); i != m_OverrideClassScript.end(); ++i)
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{
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// Starfire Bonus (caster)
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switch((*i)->GetModifier()->m_miscvalue)
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{
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case 5481: // Nordrassil Regalia - bonus
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{
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Unit::AuraList const& m_periodicDamageAuras = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator itr = m_periodicDamageAuras.begin(); itr != m_periodicDamageAuras.end(); ++itr)
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{
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// Moonfire or Insect Swarm (target debuff from any casters)
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if ( (*itr)->GetSpellProto()->SpellFamilyFlags & 0x00200002LL )
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{
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int32 mod = (*i)->GetModifier()->m_amount;
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damage += damage*mod/100;
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break;
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}
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}
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break;
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}
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case 5148: //Improved Starfire - Ivory Idol of the Moongoddes Aura
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{
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damage += (*i)->GetModifier()->m_amount;
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break;
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}
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}
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}
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}
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//Mangle Bonus for the initial damage of Lacerate and Rake
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if((m_spellInfo->SpellFamilyFlags==0x0000000000001000LL && m_spellInfo->SpellIconID==494) ||
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(m_spellInfo->SpellFamilyFlags==0x0000010000000000LL && m_spellInfo->SpellIconID==2246))
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@@ -1360,6 +1328,15 @@ void Spell::EffectDummy(uint32 i)
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m_caster->SetPower(POWER_RAGE,0);
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return;
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}
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// Slam
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if(m_spellInfo->SpellFamilyFlags & 0x0000000000200000LL)
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{
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if(!unitTarget)
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return;
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m_damage+=m_caster->CalculateDamage(m_attackType, false);
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m_damage+=damage;
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return;
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}
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switch(m_spellInfo->Id)
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{
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// Warrior's Wrath
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@@ -1792,12 +1769,29 @@ void Spell::EffectDummy(uint32 i)
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}
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return;
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}
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if(m_spellInfo->Id == 39610) // Mana-Tide Totem effect
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// Healing Stream Totem
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if(m_spellInfo->SpellFamilyFlags & 0x0000000000002000LL)
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{
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m_caster->CastCustomSpell(unitTarget, 52042, &damage, 0, 0, true, 0, 0, m_originalCasterGUID);
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return;
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}
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// Mana Spring Totem
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if(m_spellInfo->SpellFamilyFlags & 0x0000000000004000LL)
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{
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if(unitTarget->getPowerType()!=POWER_MANA)
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return;
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m_caster->CastCustomSpell(unitTarget, 52032, &damage, 0, 0, true, 0, 0, m_originalCasterGUID);
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return;
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}
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if(m_spellInfo->Id == 39610) // Mana Tide Totem effect
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{
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if(!unitTarget || unitTarget->getPowerType() != POWER_MANA)
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return;
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// Glyph of Mana Tide
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Unit *owner = m_caster->GetOwner();
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if (owner)
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if (Aura *dummy = owner->GetDummyAura(55441))
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damage+=dummy->GetModifier()->m_amount;
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// Regenerate 6% of Total Mana Every 3 secs
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int32 EffectBasePoints0 = unitTarget->GetMaxPower(POWER_MANA) * damage / 100;
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m_caster->CastCustomSpell(unitTarget,39609,&EffectBasePoints0,NULL,NULL,true,NULL,NULL,m_originalCasterGUID);
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+281
-216
@@ -1255,7 +1255,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 dama
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if (crit)
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{
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damageInfo->HitInfo|= SPELL_HIT_TYPE_CRIT;
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damage = SpellCriticalBonus(spellInfo, damage, pVictim);
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damage = SpellCriticalDamageBonus(spellInfo, damage, pVictim);
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// Resilience - reduce crit damage
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if (pVictim->GetTypeId()==TYPEID_PLAYER)
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damage -= ((Player*)pVictim)->GetSpellCritDamageReduction(damage);
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@@ -3707,65 +3707,36 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
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for(int j = 0; j < 3; ++j)
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if (i_spellProto->EffectTriggerSpell[j] == spellProto->Id)
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is_triggered_by_spell = true;
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if (is_triggered_by_spell) continue;
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for(int j = 0; j < 3; ++j)
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if (is_triggered_by_spell)
|
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continue;
|
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|
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// check if they can stack
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bool sameCaster = Aur->GetCasterGUID() == (*i).second->GetCasterGUID();
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if(!spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId, sameCaster))
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continue;
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//some spells should be not removed by lower rank of them (totem, paladin aura)
|
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if (!sameCaster
|
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&&(spellProto->Effect[effIndex]==SPELL_EFFECT_APPLY_AREA_AURA_PARTY)
|
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&&(spellProto->DurationIndex==21)
|
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&&(spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
|
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&&(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0))
|
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return false;
|
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|
||||
// Its a parent aura (create this aura in ApplyModifier)
|
||||
if ((*i).second->IsInUse())
|
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{
|
||||
// prevent remove dummy triggered spells at next effect aura add
|
||||
switch(spellProto->Effect[j]) // main spell auras added added after triggered spell
|
||||
{
|
||||
case SPELL_EFFECT_DUMMY:
|
||||
switch(spellId)
|
||||
{
|
||||
case 5420: if(i_spellId==34123) is_triggered_by_spell = true; break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(is_triggered_by_spell)
|
||||
break;
|
||||
|
||||
// prevent remove form main spell by triggered passive spells
|
||||
switch(i_spellProto->EffectApplyAuraName[j]) // main aura added before triggered spell
|
||||
{
|
||||
case SPELL_AURA_MOD_SHAPESHIFT:
|
||||
switch(i_spellId)
|
||||
{
|
||||
case 24858: if(spellId==24905) is_triggered_by_spell = true; break;
|
||||
case 33891: if(spellId==5420 || spellId==34123) is_triggered_by_spell = true; break;
|
||||
case 34551: if(spellId==22688) is_triggered_by_spell = true; break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex());
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||||
continue;
|
||||
}
|
||||
|
||||
if(!is_triggered_by_spell)
|
||||
{
|
||||
bool sameCaster = Aur->GetCasterGUID() == (*i).second->GetCasterGUID();
|
||||
if( spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId, sameCaster) )
|
||||
{
|
||||
//some spells should be not removed by lower rank of them (totem, paladin aura)
|
||||
if (!sameCaster
|
||||
&&(spellProto->Effect[effIndex]==SPELL_EFFECT_APPLY_AREA_AURA_PARTY)
|
||||
&&(spellProto->DurationIndex==21)
|
||||
&&(spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
|
||||
&&(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0))
|
||||
return false;
|
||||
RemoveAurasDueToSpell(i_spellId);
|
||||
|
||||
// Its a parent aura (create this aura in ApplyModifier)
|
||||
if ((*i).second->IsInUse())
|
||||
{
|
||||
sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex());
|
||||
continue;
|
||||
}
|
||||
RemoveAurasDueToSpell(i_spellId);
|
||||
|
||||
if( m_Auras.empty() )
|
||||
break;
|
||||
else
|
||||
next = m_Auras.begin();
|
||||
}
|
||||
}
|
||||
if( m_Auras.empty() )
|
||||
break;
|
||||
else
|
||||
next = m_Auras.begin();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -6775,7 +6746,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
|
||||
if(!procSpell)
|
||||
return false;
|
||||
// For trigger from Blizzard need exist Improved Blizzard
|
||||
if (procSpell->SpellFamilyName==SPELLFAMILY_MAGE && procSpell->SpellFamilyFlags & 0x0000000000000080)
|
||||
if (procSpell->SpellFamilyName==SPELLFAMILY_MAGE && procSpell->SpellFamilyFlags & 0x0000000000000080LL)
|
||||
{
|
||||
bool found = false;
|
||||
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
@@ -7630,71 +7601,24 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
if(!spellProto || !pVictim || damagetype==DIRECT_DAMAGE )
|
||||
return pdamage;
|
||||
|
||||
//if(spellProto->SchoolMask == SPELL_SCHOOL_MASK_NORMAL)
|
||||
// return pdamage;
|
||||
//damage = CalcArmorReducedDamage(pVictim, damage);
|
||||
|
||||
int32 BonusDamage = 0;
|
||||
if( GetTypeId()==TYPEID_UNIT )
|
||||
// For totems get damage bonus from owner (statue isn't totem in fact)
|
||||
if( GetTypeId()==TYPEID_UNIT && ((Creature*)this)->isTotem() && ((Totem*)this)->GetTotemType()!=TOTEM_STATUE)
|
||||
{
|
||||
// Pets just add their bonus damage to their spell damage
|
||||
// note that their spell damage is just gain of their own auras
|
||||
if (((Creature*)this)->isPet())
|
||||
{
|
||||
BonusDamage = ((Pet*)this)->GetBonusDamage();
|
||||
}
|
||||
// For totems get damage bonus from owner (statue isn't totem in fact)
|
||||
else if (((Creature*)this)->isTotem() && ((Totem*)this)->GetTotemType()!=TOTEM_STATUE)
|
||||
{
|
||||
if(Unit* owner = GetOwner())
|
||||
return owner->SpellDamageBonus(pVictim, spellProto, pdamage, damagetype);
|
||||
}
|
||||
}
|
||||
|
||||
// Damage Done
|
||||
uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
|
||||
// Taken/Done fixed damage bonus auras
|
||||
int32 DoneAdvertisedBenefit = SpellBaseDamageBonus(GetSpellSchoolMask(spellProto))+BonusDamage;
|
||||
int32 TakenAdvertisedBenefit = SpellBaseDamageBonusForVictim(GetSpellSchoolMask(spellProto), pVictim);
|
||||
|
||||
// Damage over Time spells bonus calculation
|
||||
float DotFactor = 1.0f;
|
||||
if(damagetype == DOT)
|
||||
{
|
||||
int32 DotDuration = GetSpellDuration(spellProto);
|
||||
// 200% limit
|
||||
if(DotDuration > 0)
|
||||
{
|
||||
if(DotDuration > 30000) DotDuration = 30000;
|
||||
if(!IsChanneledSpell(spellProto)) DotFactor = DotDuration / 15000.0f;
|
||||
int x = 0;
|
||||
for(int j = 0; j < 3; j++)
|
||||
{
|
||||
if( spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && (
|
||||
spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_DAMAGE ||
|
||||
spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH) )
|
||||
{
|
||||
x = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
int DotTicks = 6;
|
||||
if(spellProto->EffectAmplitude[x] != 0)
|
||||
DotTicks = DotDuration / spellProto->EffectAmplitude[x];
|
||||
if(DotTicks)
|
||||
{
|
||||
DoneAdvertisedBenefit /= DotTicks;
|
||||
TakenAdvertisedBenefit /= DotTicks;
|
||||
}
|
||||
}
|
||||
if(Unit* owner = GetOwner())
|
||||
return owner->SpellDamageBonus(pVictim, spellProto, pdamage, damagetype);
|
||||
}
|
||||
|
||||
// Taken/Done total percent damage auras
|
||||
float DoneTotalMod = 1.0f;
|
||||
float TakenTotalMod = 1.0f;
|
||||
uint32 DoneTotal = 0;
|
||||
uint32 TakenTotal = 0;
|
||||
|
||||
// ..done
|
||||
// Pet damage
|
||||
if( GetTypeId() == TYPEID_UNIT && !((Creature*)this)->isPet() )
|
||||
DoneTotalMod *= ((Creature*)this)->GetSpellDamageMod(((Creature*)this)->GetCreatureInfo()->rank);
|
||||
|
||||
AuraList const& mModDamagePercentDone = GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
|
||||
for(AuraList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i)
|
||||
{
|
||||
@@ -7709,17 +7633,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
}
|
||||
|
||||
uint32 creatureTypeMask = pVictim->GetCreatureTypeMask();
|
||||
// Add flat bonus from spell damage versus
|
||||
DoneTotal += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS, creatureTypeMask);
|
||||
AuraList const& mDamageDoneVersus = GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS);
|
||||
for(AuraList::const_iterator i = mDamageDoneVersus.begin();i != mDamageDoneVersus.end(); ++i)
|
||||
if(creatureTypeMask & uint32((*i)->GetModifier()->m_miscvalue))
|
||||
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
|
||||
// ..taken
|
||||
AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
|
||||
for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i)
|
||||
if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) )
|
||||
TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
|
||||
// done scripted mod (take it from owner)
|
||||
Unit *owner = GetOwner();
|
||||
if (!owner) owner = this;
|
||||
@@ -7730,12 +7650,14 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
continue;
|
||||
switch((*i)->GetModifier()->m_miscvalue)
|
||||
{
|
||||
// Molten Fury
|
||||
case 4920:
|
||||
case 4920: // Molten Fury
|
||||
case 4919:
|
||||
case 6917: // Death's Embrace
|
||||
case 6926:
|
||||
case 6928:
|
||||
{
|
||||
if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
||||
TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
break;
|
||||
}
|
||||
// Soul Siphon
|
||||
@@ -7748,13 +7670,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
int32 stepPercent = CalculateSpellDamage((*i)->GetSpellProto(), 0, (*i)->GetSpellProto()->EffectBasePoints[0], this);
|
||||
// count affliction effects and calc additional damage in percentage
|
||||
int32 modPercent = 0;
|
||||
Unit::AuraMap const& victimAuras = pVictim->GetAuras();
|
||||
for (Unit::AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr)
|
||||
AuraMap const& victimAuras = pVictim->GetAuras();
|
||||
for (AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr)
|
||||
{
|
||||
SpellEntry const* m_spell = itr->second->GetSpellProto();
|
||||
if (m_spell->SpellFamilyName != SPELLFAMILY_WARLOCK || !(m_spell->SpellFamilyFlags & 0x0004071B8044C402LL))
|
||||
continue;
|
||||
modPercent += stepPercent;
|
||||
modPercent += stepPercent * itr->second->GetStackAmount();
|
||||
if (modPercent >= maxPercent)
|
||||
{
|
||||
modPercent = maxPercent;
|
||||
@@ -7764,8 +7686,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
DoneTotalMod *= (modPercent+100.0f)/100.0f;
|
||||
break;
|
||||
}
|
||||
// Starfire Bonus
|
||||
case 5481:
|
||||
case 6916: // Death's Embrace
|
||||
case 6925:
|
||||
case 6927:
|
||||
if (HasAuraState(AURA_STATE_HEALTHLESS_20_PERCENT))
|
||||
DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
break;
|
||||
case 5481: // Starfire Bonus
|
||||
{
|
||||
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
|
||||
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
||||
@@ -7784,11 +7711,11 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
case 4554: // Increased Lightning Damage
|
||||
case 4555: // Improved Moonfire
|
||||
case 5142: // Increased Lightning Damage
|
||||
case 5147: // Improved Consecration
|
||||
case 5147: // Improved Consecration / Libram of Resurgence
|
||||
case 5148: // Idol of the Shooting Star
|
||||
case 6008: // Increased Lightning Damage / Totem of Hex
|
||||
{
|
||||
pdamage+=(*i)->GetModifier()->m_amount;
|
||||
DoneTotal+=(*i)->GetModifier()->m_amount;
|
||||
break;
|
||||
}
|
||||
// Tundra Stalker
|
||||
@@ -7799,7 +7726,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
if ((*i)->GetSpellProto()->SpellIconID == 2656)
|
||||
{
|
||||
if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
||||
TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
}
|
||||
else // Tundra Stalker
|
||||
{
|
||||
@@ -7817,7 +7744,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 7293:
|
||||
case 7293: // Rage of Rivendare
|
||||
{
|
||||
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
|
||||
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
||||
@@ -7871,6 +7798,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ..taken
|
||||
AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
|
||||
for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i)
|
||||
if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) )
|
||||
TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
|
||||
// .. taken pct: dummy auras
|
||||
AuraList const& mDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
|
||||
for(AuraList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i)
|
||||
@@ -7889,19 +7823,6 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
TakenTotalMod *= (mod+100.0f)/100.0f;
|
||||
}
|
||||
break;
|
||||
//This is changed in WLK, using aura 255
|
||||
// Mangle
|
||||
/*case 2312:
|
||||
case 44955:
|
||||
for(int j=0;j<3;j++)
|
||||
{
|
||||
if(GetEffectMechanic(spellProto, j)==MECHANIC_BLEED)
|
||||
{
|
||||
TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;*/
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7921,6 +7842,49 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
}
|
||||
|
||||
// Damage Done from spell damage bonus
|
||||
uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto);
|
||||
|
||||
// Taken/Done fixed damage bonus auras
|
||||
int32 DoneAdvertisedBenefit = SpellBaseDamageBonus(GetSpellSchoolMask(spellProto));
|
||||
int32 TakenAdvertisedBenefit = SpellBaseDamageBonusForVictim(GetSpellSchoolMask(spellProto), pVictim);
|
||||
|
||||
// Pets just add their bonus damage to their spell damage
|
||||
// note that their spell damage is just gain of their own auras
|
||||
if (GetTypeId() == TYPEID_UNIT && ((Creature*)this)->isPet())
|
||||
DoneAdvertisedBenefit += ((Pet*)this)->GetBonusDamage();
|
||||
|
||||
// Damage over Time spells bonus calculation
|
||||
float DotFactor = 1.0f;
|
||||
if(damagetype == DOT)
|
||||
{
|
||||
int32 DotDuration = GetSpellDuration(spellProto);
|
||||
// 200% limit
|
||||
if(DotDuration > 0)
|
||||
{
|
||||
if(DotDuration > 30000) DotDuration = 30000;
|
||||
if(!IsChanneledSpell(spellProto)) DotFactor = DotDuration / 15000.0f;
|
||||
int x = 0;
|
||||
for(int j = 0; j < 3; j++)
|
||||
{
|
||||
if( spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && (
|
||||
spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_DAMAGE ||
|
||||
spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH) )
|
||||
{
|
||||
x = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
int DotTicks = 6;
|
||||
if(spellProto->EffectAmplitude[x] != 0)
|
||||
DotTicks = DotDuration / spellProto->EffectAmplitude[x];
|
||||
if(DotTicks)
|
||||
{
|
||||
DoneAdvertisedBenefit /= DotTicks;
|
||||
TakenAdvertisedBenefit /= DotTicks;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Distribute Damage over multiple effects, reduce by AoE
|
||||
CastingTime = GetCastingTimeForBonus( spellProto, damagetype, CastingTime );
|
||||
|
||||
@@ -8165,19 +8129,12 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
|
||||
if(spellProto->SpellFamilyName && spellProto->SchoolMask != SPELL_SCHOOL_MASK_NORMAL)
|
||||
TakenActualBenefit *= ((float)CastingTime / 3500.0f);
|
||||
|
||||
float tmpDamage = (float(pdamage)+DoneActualBenefit)*DoneTotalMod;
|
||||
|
||||
// Add flat bonus from spell damage versus
|
||||
tmpDamage += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS, creatureTypeMask);
|
||||
|
||||
// apply spellmod to Done damage
|
||||
float tmpDamage = (float(pdamage)+DoneActualBenefit + DoneTotal)*DoneTotalMod;
|
||||
// apply spellmod to Done damage (flat and pct)
|
||||
if(Player* modOwner = GetSpellModOwner())
|
||||
modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, tmpDamage);
|
||||
|
||||
tmpDamage = (tmpDamage+TakenActualBenefit)*TakenTotalMod;
|
||||
|
||||
if( GetTypeId() == TYPEID_UNIT && !((Creature*)this)->isPet() )
|
||||
tmpDamage *= ((Creature*)this)->GetSpellDamageMod(((Creature*)this)->GetCreatureInfo()->rank);
|
||||
tmpDamage = (tmpDamage + TakenActualBenefit + TakenTotal)*TakenTotalMod;
|
||||
|
||||
return tmpDamage > 0 ? uint32(tmpDamage) : 0;
|
||||
}
|
||||
@@ -8275,30 +8232,38 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
|
||||
// Modify by player victim resilience
|
||||
if (pVictim->GetTypeId() == TYPEID_PLAYER)
|
||||
crit_chance -= ((Player*)pVictim)->GetRatingBonusValue(CR_CRIT_TAKEN_SPELL);
|
||||
|
||||
// scripted (increase crit chance ... against ... target by x%
|
||||
if(pVictim->isFrozen()) // Shatter
|
||||
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i)
|
||||
{
|
||||
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i)
|
||||
if (!((*i)->isAffectedOnSpell(spellProto)))
|
||||
continue;
|
||||
switch((*i)->GetModifier()->m_miscvalue)
|
||||
{
|
||||
switch((*i)->GetModifier()->m_miscvalue)
|
||||
{
|
||||
case 849: crit_chance+= 17.0f; break; //Shatter Rank 1
|
||||
case 910: crit_chance+= 34.0f; break; //Shatter Rank 2
|
||||
case 911: crit_chance+= 50.0f; break; //Shatter Rank 3
|
||||
}
|
||||
case 849: if (pVictim->isFrozen()) crit_chance+= 17.0f; break; //Shatter Rank 1
|
||||
case 910: if (pVictim->isFrozen()) crit_chance+= 34.0f; break; //Shatter Rank 2
|
||||
case 911: if (pVictim->isFrozen()) crit_chance+= 50.0f; break; //Shatter Rank 3
|
||||
case 7917: // Glyph of Shadowburn
|
||||
if (pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
||||
crit_chance+=(*i)->GetModifier()->m_amount;
|
||||
break;
|
||||
case 7997: // Renewed Hope
|
||||
case 7998:
|
||||
if (pVictim->HasAura(6788))
|
||||
crit_chance+=(*i)->GetModifier()->m_amount;
|
||||
break;
|
||||
case 21: // Test of Faith
|
||||
case 6935:
|
||||
case 6918:
|
||||
if (pVictim->GetHealth() < pVictim->GetMaxHealth()/2)
|
||||
crit_chance+=(*i)->GetModifier()->m_amount;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Glyph of Shadowburn
|
||||
if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK &&
|
||||
spellProto->SpellFamilyFlags & 0x0000000000000080LL &&
|
||||
pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
|
||||
{
|
||||
AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i)
|
||||
if((*i)->GetModifier()->m_miscvalue == 7917)
|
||||
crit_chance+=(*i)->GetModifier()->m_amount;
|
||||
}
|
||||
|
||||
// Sacred Shield
|
||||
if (spellProto->SpellFamilyName == SPELLFAMILY_PALADIN &&
|
||||
spellProto->SpellFamilyFlags & 0x0000000040000000LL)
|
||||
@@ -8334,7 +8299,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 Unit::SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim)
|
||||
uint32 Unit::SpellCriticalDamageBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim)
|
||||
{
|
||||
// Calculate critical bonus
|
||||
int32 crit_bonus;
|
||||
@@ -8366,6 +8331,36 @@ uint32 Unit::SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Uni
|
||||
return damage;
|
||||
}
|
||||
|
||||
uint32 Unit::SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim)
|
||||
{
|
||||
// Calculate critical bonus
|
||||
int32 crit_bonus;
|
||||
switch(spellProto->DmgClass)
|
||||
{
|
||||
case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100%
|
||||
case SPELL_DAMAGE_CLASS_RANGED:
|
||||
// TODO: write here full calculation for melee/ranged spells
|
||||
crit_bonus = damage;
|
||||
break;
|
||||
default:
|
||||
crit_bonus = damage / 2; // for spells is 50%
|
||||
break;
|
||||
}
|
||||
|
||||
crit_bonus = int32(crit_bonus * GetTotalAuraMultiplier(SPELL_AURA_MOD_CRITICAL_HEALING_BONUS));
|
||||
|
||||
if(pVictim)
|
||||
{
|
||||
uint32 creatureTypeMask = pVictim->GetCreatureTypeMask();
|
||||
crit_bonus = int32(crit_bonus * GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CRIT_PERCENT_VERSUS, creatureTypeMask));
|
||||
}
|
||||
|
||||
if(crit_bonus > 0)
|
||||
damage += crit_bonus;
|
||||
|
||||
return damage;
|
||||
}
|
||||
|
||||
uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, DamageEffectType damagetype, Unit *pVictim)
|
||||
{
|
||||
// For totems get healing bonus from owner (statue isn't totem in fact)
|
||||
@@ -8383,33 +8378,101 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
|
||||
spellProto->Id == 34299)
|
||||
return healamount;
|
||||
|
||||
int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));
|
||||
uint32 CastingTime = GetSpellCastTime(spellProto);
|
||||
// Taken/Done total percent damage auras
|
||||
float DoneTotalMod = 1.0f;
|
||||
float TakenTotalMod = 1.0f;
|
||||
uint32 DoneTotal = 0;
|
||||
uint32 TakenTotal = 0;
|
||||
|
||||
// Healing Taken
|
||||
AdvertisedBenefit += SpellBaseHealingBonusForVictim(GetSpellSchoolMask(spellProto), pVictim);
|
||||
// Healing done percent
|
||||
AuraList const& mHealingDonePct = GetAurasByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT);
|
||||
for(AuraList::const_iterator i = mHealingDonePct.begin();i != mHealingDonePct.end(); ++i)
|
||||
DoneTotalMod *= (100.0f + (*i)->GetModifier()->m_amount) / 100.0f;
|
||||
|
||||
// Blessing of Light dummy effects healing taken from Holy Light and Flash of Light
|
||||
if (spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && (spellProto->SpellFamilyFlags & 0x00000000C0000000LL))
|
||||
// done scripted mod (take it from owner)
|
||||
Unit *owner = GetOwner();
|
||||
if (!owner) owner = this;
|
||||
AuraList const& mOverrideClassScript= owner->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i)
|
||||
{
|
||||
AuraList const& mDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
|
||||
for(AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
|
||||
if (!(*i)->isAffectedOnSpell(spellProto))
|
||||
continue;
|
||||
switch((*i)->GetModifier()->m_miscvalue)
|
||||
{
|
||||
if((*i)->GetSpellProto()->SpellVisual[0] == 9180)
|
||||
case 4415: // Increased Rejuvenation Healing
|
||||
case 4953:
|
||||
case 3736: // Hateful Totem of the Third Wind / Increased Lesser Healing Wave / LK Arena (4/5/6) Totem of the Third Wind / Savage Totem of the Third Wind
|
||||
DoneTotal+=(*i)->GetModifier()->m_amount;
|
||||
break;
|
||||
case 7997: // Renewed Hope
|
||||
case 7998:
|
||||
if (pVictim->HasAura(6788))
|
||||
DoneTotalMod *=((*i)->GetModifier()->m_amount + 100.0f)/100.0f;
|
||||
break;
|
||||
case 21: // Test of Faith
|
||||
case 6935:
|
||||
case 6918:
|
||||
if (pVictim->GetHealth() < pVictim->GetMaxHealth()/2)
|
||||
DoneTotalMod *=((*i)->GetModifier()->m_amount + 100.0f)/100.0f;
|
||||
break;
|
||||
case 7798: // Glyph of Regrowth
|
||||
{
|
||||
// Flash of Light
|
||||
if ((spellProto->SpellFamilyFlags & 0x0000000040000000LL) && (*i)->GetEffIndex() == 1)
|
||||
AdvertisedBenefit += (*i)->GetModifier()->m_amount;
|
||||
// Holy Light
|
||||
else if ((spellProto->SpellFamilyFlags & 0x0000000080000000LL) && (*i)->GetEffIndex() == 0)
|
||||
AdvertisedBenefit += (*i)->GetModifier()->m_amount;
|
||||
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL);
|
||||
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
||||
{
|
||||
SpellEntry const* m_spell = (*itr)->GetSpellProto();
|
||||
if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID &&
|
||||
m_spell->SpellFamilyFlags & 0x0000000000000040LL)
|
||||
{
|
||||
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 8477: // Nourish Heal Boost
|
||||
{
|
||||
int32 stepPercent = (*i)->GetModifier()->m_amount;
|
||||
int32 modPercent = 0;
|
||||
AuraMap const& victimAuras = pVictim->GetAuras();
|
||||
for (AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr)
|
||||
{
|
||||
if (itr->second->GetCasterGUID()!=GetGUID())
|
||||
continue;
|
||||
SpellEntry const* m_spell = itr->second->GetSpellProto();
|
||||
if ( m_spell->SpellFamilyName != SPELLFAMILY_DRUID ||
|
||||
!(m_spell->SpellFamilyFlags & 0x0000001000000050LL))
|
||||
continue;
|
||||
modPercent += stepPercent * itr->second->GetStackAmount();
|
||||
}
|
||||
DoneTotalMod *= (modPercent+100.0f)/100.0f;
|
||||
break;
|
||||
}
|
||||
case 7871: // Glyph of Lesser Healing Wave
|
||||
{
|
||||
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
|
||||
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
||||
{
|
||||
if ((*itr)->GetCasterGUID()!=GetGUID())
|
||||
continue;
|
||||
SpellEntry const* m_spell = (*itr)->GetSpellProto();
|
||||
if (m_spell->SpellFamilyName == SPELLFAMILY_SHAMAN &&
|
||||
m_spell->SpellFamilyFlags & 0x0000040000000000LL)
|
||||
{
|
||||
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
float ActualBenefit = 0.0f;
|
||||
|
||||
if (AdvertisedBenefit != 0)
|
||||
int32 DoneAdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));
|
||||
int32 TakenAdvertisedBenefit = SpellBaseHealingBonusForVictim(GetSpellSchoolMask(spellProto), pVictim);
|
||||
if (DoneAdvertisedBenefit != 0 && TakenAdvertisedBenefit!=0)
|
||||
{
|
||||
// Healing over Time spells
|
||||
float DotFactor = 1.0f;
|
||||
@@ -8436,9 +8499,13 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
|
||||
if(spellProto->EffectAmplitude[x] != 0)
|
||||
DotTicks = DotDuration / spellProto->EffectAmplitude[x];
|
||||
if(DotTicks)
|
||||
AdvertisedBenefit /= DotTicks;
|
||||
{
|
||||
DoneAdvertisedBenefit /= DotTicks;
|
||||
TakenAdvertisedBenefit /= DotTicks;
|
||||
}
|
||||
}
|
||||
}
|
||||
uint32 CastingTime = GetSpellCastTime(spellProto);
|
||||
|
||||
// distribute healing to all effects, reduce AoE damage
|
||||
CastingTime = GetCastingTimeForBonus( spellProto, damagetype, CastingTime );
|
||||
@@ -8457,12 +8524,15 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
|
||||
// Exception
|
||||
switch (spellProto->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
case SPELLFAMILY_GENERIC:
|
||||
// Healing stream from totem (add 6% per tick from hill bonus owner)
|
||||
if (spellProto->SpellFamilyFlags & 0x000000002000LL)
|
||||
// Possibly need do it on apply dummy aura
|
||||
if (spellProto->Id == 52042)
|
||||
CastingTime = 210;
|
||||
break;
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
// Earth Shield 30% per charge
|
||||
else if (spellProto->SpellFamilyFlags & 0x40000000000LL)
|
||||
if (spellProto->SpellFamilyFlags & 0x40000000000LL)
|
||||
CastingTime = 1050;
|
||||
break;
|
||||
case SPELLFAMILY_DRUID:
|
||||
@@ -8521,49 +8591,44 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
|
||||
//SpellModSpellDamage /= 100.0f;
|
||||
CoefficientPtc /= 100.0f;
|
||||
|
||||
//ActualBenefit = (float)AdvertisedBenefit * ((float)CastingTime / 3500.0f) * DotFactor * SpellModSpellDamage * LvlPenalty;
|
||||
ActualBenefit = (float)AdvertisedBenefit * CoefficientPtc * LvlPenalty;
|
||||
DoneTotal += (float)DoneAdvertisedBenefit * CoefficientPtc * LvlPenalty;
|
||||
TakenTotal += (float)TakenAdvertisedBenefit * CoefficientPtc * LvlPenalty;
|
||||
}
|
||||
|
||||
// use float as more appropriate for negative values and percent applying
|
||||
float heal = healamount + ActualBenefit;
|
||||
|
||||
// TODO: check for ALL/SPELLS type
|
||||
// Healing done percent
|
||||
AuraList const& mHealingDonePct = GetAurasByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT);
|
||||
for(AuraList::const_iterator i = mHealingDonePct.begin();i != mHealingDonePct.end(); ++i)
|
||||
heal *= (100.0f + (*i)->GetModifier()->m_amount) / 100.0f;
|
||||
|
||||
float heal = (healamount + DoneTotal)*DoneTotalMod;
|
||||
// apply spellmod to Done amount
|
||||
if(Player* modOwner = GetSpellModOwner())
|
||||
modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, heal);
|
||||
|
||||
// Taken mods
|
||||
// Healing Wave cast
|
||||
if (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && spellProto->SpellFamilyFlags & 0x0000000000000040LL)
|
||||
{
|
||||
// Search for Healing Way on Victim (stack up to 3 time)
|
||||
int32 pctMod = 0;
|
||||
// Search for Healing Way on Victim
|
||||
Unit::AuraList const& auraDummy = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
|
||||
for(Unit::AuraList::const_iterator itr = auraDummy.begin(); itr!=auraDummy.end(); ++itr)
|
||||
if((*itr)->GetId() == 29203)
|
||||
pctMod += (*itr)->GetModifier()->m_amount;
|
||||
// Apply bonus
|
||||
if (pctMod)
|
||||
heal = heal * (100 + pctMod) / 100;
|
||||
TakenTotalMod *= (*itr)->GetModifier()->m_amount;
|
||||
}
|
||||
|
||||
// Healing taken percent
|
||||
float minval = pVictim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT);
|
||||
if(minval)
|
||||
heal *= (100.0f + minval) / 100.0f;
|
||||
TakenTotalMod *= (100.0f + minval) / 100.0f;
|
||||
|
||||
float maxval = pVictim->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_PCT);
|
||||
if(maxval)
|
||||
heal *= (100.0f + maxval) / 100.0f;
|
||||
TakenTotalMod *= (100.0f + maxval) / 100.0f;
|
||||
|
||||
if (heal < 0) heal = 0;
|
||||
AuraList const& mHealingGet= pVictim->GetAurasByType(SPELL_AURA_MOD_HEALING_RECEIVED);
|
||||
for(AuraList::const_iterator i = mHealingGet.begin(); i != mHealingGet.end(); ++i)
|
||||
if ((*i)->isAffectedOnSpell(spellProto))
|
||||
TakenTotalMod *= ((*i)->GetModifier()->m_amount + 100.0f) / 100.0f;
|
||||
|
||||
return uint32(heal);
|
||||
heal = (heal + TakenTotal) * TakenTotalMod;
|
||||
|
||||
return heal < 0 ? 0 : uint32(heal);
|
||||
}
|
||||
|
||||
int32 Unit::SpellBaseHealingBonus(SpellSchoolMask schoolMask)
|
||||
|
||||
+2
-1
@@ -1355,7 +1355,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
|
||||
uint32 SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, DamageEffectType damagetype, Unit *pVictim);
|
||||
bool isSpellBlocked(Unit *pVictim, SpellEntry const *spellProto, WeaponAttackType attackType = BASE_ATTACK);
|
||||
bool isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK);
|
||||
uint32 SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
|
||||
uint32 SpellCriticalDamageBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
|
||||
uint32 SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
|
||||
|
||||
void SetLastManaUse(uint32 spellCastTime) { m_lastManaUse = spellCastTime; }
|
||||
bool IsUnderLastManaUseEffect() const;
|
||||
|
||||
+14
-11
@@ -793,17 +793,17 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
|
||||
|
||||
QueryResult *result =
|
||||
LoginDatabase.PQuery ("SELECT "
|
||||
"id, " //0
|
||||
"gmlevel, " //1
|
||||
"sessionkey, " //2
|
||||
"last_ip, " //3
|
||||
"locked, " //4
|
||||
"sha_pass_hash, " //5
|
||||
"v, " //6
|
||||
"s, " //7
|
||||
"expansion, " //8
|
||||
"mutetime, " //9
|
||||
"locale " //10
|
||||
"id, " //0
|
||||
"gmlevel, " //1
|
||||
"sessionkey, " //2
|
||||
"last_ip, " //3
|
||||
"locked, " //4
|
||||
"sha_pass_hash, " //5
|
||||
"v, " //6
|
||||
"s, " //7
|
||||
"expansion, " //8
|
||||
"mutetime, " //9
|
||||
"locale " //10
|
||||
"FROM account "
|
||||
"WHERE username = '%s'",
|
||||
safe_account.c_str ());
|
||||
@@ -897,6 +897,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
|
||||
|
||||
id = fields[0].GetUInt32 ();
|
||||
security = fields[1].GetUInt16 ();
|
||||
if(security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB
|
||||
security = SEC_ADMINISTRATOR;
|
||||
|
||||
K.SetHexStr (fields[2].GetString ());
|
||||
|
||||
time_t mutetime = time_t (fields[9].GetUInt64 ());
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7187"
|
||||
#define REVISION_NR "7190"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
||||
Reference in New Issue
Block a user