*Update to Mangos 7190.
--HG-- branch : trunk
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@@ -1355,7 +1355,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
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uint32 SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, DamageEffectType damagetype, Unit *pVictim);
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bool isSpellBlocked(Unit *pVictim, SpellEntry const *spellProto, WeaponAttackType attackType = BASE_ATTACK);
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bool isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK);
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uint32 SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
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uint32 SpellCriticalDamageBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
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uint32 SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim);
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void SetLastManaUse(uint32 spellCastTime) { m_lastManaUse = spellCastTime; }
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bool IsUnderLastManaUseEffect() const;
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