Core/Game: Include cleanup

* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
This commit is contained in:
Shauren
2017-05-18 23:53:25 +02:00
parent 7445670314
commit c5d3dd90be
357 changed files with 4791 additions and 3886 deletions
@@ -17,14 +17,13 @@
*/
#include "Common.h"
#include "Opcodes.h"
#include "World.h"
#include "ObjectAccessor.h"
#include "DatabaseEnv.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "Transport.h"
#include "World.h"
DynamicObject::DynamicObject(bool isWorldObject) : WorldObject(isWorldObject),
_aura(NULL), _removedAura(NULL), _caster(NULL), _duration(0), _spellXSpellVisualId(0), _isViewpoint(false)