*Fix a typo that disabled switching specs in Battlegrounds even under appropriate conditions
--HG-- branch : trunk
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@@ -21958,7 +21958,7 @@ void Player::ActivateSpec(uint8 spec)
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if(GetSpecsCount() != MAX_TALENT_SPECS)
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return;
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if(GetMap()->IsBattleGround() && !HasAura(45521)) // In BattleGround with no Preparation buff
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if(GetMap()->IsBattleGround() && !HasAura(44521)) // In BattleGround with no Preparation buff
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return;
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_SaveActions();
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