*Fix build
--HG-- branch : trunk
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@@ -309,7 +309,7 @@ void InstanceData::DoSendNotifyToInstance(const char *format, ...)
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if (i->getSource() && i->getSource()->GetSession())
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i->getSource()->GetSession()->SendNotification(format);
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}
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*/
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// Complete Achievement for all players in instance
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void InstanceData::DoCompleteAchievement(uint32 achievement)
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{
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@@ -321,7 +321,6 @@ void InstanceData::DoCompleteAchievement(uint32 achievement)
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if (i->getSource())
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i->getSource()->CompletedAchievement(AE);
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}
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*/
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// Remove Auras due to Spell on all players in instance
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void InstanceData::DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
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@@ -155,10 +155,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
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/* Not used anywhere yet, not sure if they're needed:
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// Send Notify to all players in instance
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void DoSendNotifyToInstance(const char *format,...);
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*/
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// Complete Achievement for all players in instance
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void DoCompleteAchievement(uint32 achievement);
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*/
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// Remove Auras due to Spell on all players in instance
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void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);
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