BF/Wintergrasp: Removed uneeded check , it has been performed on every tick update. It is already handled by the aura system.
Furthermore, the aura is correctly added to the spirits using creature_template_addon, the statements for this are already in Template_update.sql
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@@ -365,11 +365,6 @@ class BattlefieldWG : public Battlefield
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void DoCompleteOrIncrementAchievement(uint32 achievement, Player *player, uint8 incrementNumber = 1);
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/**
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* \brief called when a player is die, for add him to resurrect queue
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*/
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void AddPlayerToResurrectQueue(uint64 npc_guid, uint64 player_guid);
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/**
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* \brief Called when battlefield is setup, at server start
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*/
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@@ -425,7 +420,6 @@ class BattlefieldWG : public Battlefield
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GameObjectSet DefenderPortalList;
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GameObjectSet m_KeepGameObject[2];
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GuidSet m_vehicles[2];
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GuidSet m_PlayersIsSpellImu; // Player is dead
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uint32 m_tenacityStack;
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uint32 m_saveTimer;
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};
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