Core/Misc: Code style fixes and fix bug with fixed-level dependent removal of Tenacity buff
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@@ -1079,7 +1079,7 @@ void BattlefieldWG::UpdateTenacity()
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{
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{
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for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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if (Player* plr = sObjectMgr->GetPlayer((*itr)))
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if (Player* plr = sObjectMgr->GetPlayer((*itr)))
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if (plr->getLevel() > 76)
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if (plr->getLevel() >= m_MinLevel))
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plr->RemoveAurasDueToSpell(SPELL_TENACITY);
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plr->RemoveAurasDueToSpell(SPELL_TENACITY);
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for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
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for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
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