*Update to Mangos 6880. Source: Mangos.
*Skip 6878, 6871. *Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect. --HG-- branch : trunk
This commit is contained in:
@@ -884,9 +884,9 @@ GM.StartLevel = 70
|
||||
# Visibility.Distance.Creature
|
||||
# Visibility.Distance.Player
|
||||
# Visibility distance for different in game object
|
||||
# Max limited by active player zone: ~ 166
|
||||
# Max limited by active player zone: ~ 333
|
||||
# Min limit dependent from objects
|
||||
# Default: 66 (cell size)
|
||||
# Default: 132 (cell size)
|
||||
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
|
||||
#
|
||||
# Visibility.Distance.Object
|
||||
@@ -912,10 +912,10 @@ GM.StartLevel = 70
|
||||
###################################################################################################################
|
||||
|
||||
Visibility.GroupMode = 0
|
||||
Visibility.Distance.Creature = 66
|
||||
Visibility.Distance.Player = 66
|
||||
Visibility.Distance.Object = 66
|
||||
Visibility.Distance.InFlight = 66
|
||||
Visibility.Distance.Creature = 132
|
||||
Visibility.Distance.Player = 132
|
||||
Visibility.Distance.Object = 132
|
||||
Visibility.Distance.InFlight = 132
|
||||
Visibility.Distance.Grey.Unit = 1
|
||||
Visibility.Distance.Grey.Object = 10
|
||||
|
||||
|
||||
Reference in New Issue
Block a user