Blackfathom Deeps: Implemented Morridune event.

--HG--
branch : trunk
This commit is contained in:
_manuel_
2010-01-03 22:38:26 -03:00
parent 2ceecaaa4d
commit c4cbd1d18d
9 changed files with 99 additions and 6 deletions
@@ -18,15 +18,19 @@
#include "precompiled.h"
#include "blackfathom_deeps.h"
#include "escort_ai.h"
enum eSpells
{
SPELL_BLESSING_OF_BLACKFATHOM = 8733,
SPELL_RAVAGE = 8391,
SPELL_FROST_NOVA = 865,
SPELL_FROST_BOLT_VOLLEY = 8398
SPELL_FROST_BOLT_VOLLEY = 8398,
SPELL_TELEPORT_DARNASSUS = 9268
};
#define GOSSIP_ITEM_MORRIDUNE "Please port me to Darnassus"
const Position HomePosition = {-815.817,-145.299,-25.870, 0};
bool GoHello_blackfathom_altar(Player *pPlayer, GameObject* pGo)
@@ -166,6 +170,61 @@ CreatureAI* GetAI_npc_blackfathom_deeps_event(Creature* pCreature)
return new npc_blackfathom_deeps_eventAI (pCreature);
}
enum eMorridune
{
SAY_MORRIDUNE_1 = -1048003,
SAY_MORRIDUNE_2 = -1048004
};
struct TRINITY_DLL_DECL npc_morriduneAI : public npc_escortAI
{
npc_morriduneAI(Creature* pCreature) : npc_escortAI(pCreature)
{
DoScriptText(SAY_MORRIDUNE_1,pCreature);
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
Start(false,false,NULL);
}
void WaypointReached(uint32 uiPoint)
{
switch(uiPoint)
{
case 4:
SetEscortPaused(true);
m_creature->SetOrientation(1.775791);
m_creature->SendMovementFlagUpdate();
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
DoScriptText(SAY_MORRIDUNE_2,m_creature);
break;
}
}
};
CreatureAI* GetAI_npc_morridune(Creature* pCreature)
{
return new npc_morriduneAI (pCreature);
}
bool GossipHello_npc_morridune(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_morridune(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->TeleportTo(1,9952.239,2284.277,1341.394,1.595);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
return true;
}
void AddSC_blackfathom_deeps()
{
Script *newscript;
@@ -183,4 +242,11 @@ void AddSC_blackfathom_deeps()
newscript->Name = "npc_blackfathom_deeps_event";
newscript->GetAI = &GetAI_npc_blackfathom_deeps_event;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_morridune";
newscript->GetAI = &GetAI_npc_morridune;
newscript->pGossipHello = &GossipHello_npc_morridune;
newscript->pGossipSelect = &GossipSelect_npc_morridune;
newscript->RegisterSelf();
}
@@ -35,7 +35,9 @@ enum Creatures
NPC_AKU_MAI_SNAPJAW = 4825,
NPC_MURKSHALLOW_SOFTSHELL = 4977,
NPC_AKU_MAI_SERVANT = 4978,
NPC_BARBED_CRUSTACEAN = 4823
NPC_BARBED_CRUSTACEAN = 4823,
NPC_MORRIDUNE = 6729
};
enum GameObjects
@@ -46,6 +46,7 @@ const Position SpawnsLocation[] =
{-775.404, -174.132, -25.871, 3.185},
{-862.430, -154.937, -25.871, 0.060},
{-862.193, -174.251, -25.871, 6.182},
{-863.895, -458.899, -33.891, 5.637}
};
struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance
@@ -142,7 +143,10 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance
m_auiEncounter[3] = uiData;
if (uiData == DONE)
if (GameObject *pGo = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
{
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGo->SummonCreature(NPC_MORRIDUNE,SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
}
break;
case DATA_FIRE:
m_uiCountFires = uiData;