Pdump load fixed once again..
--HG-- branch : trunk
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@@ -579,7 +579,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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// item, owner, data field:item, owner guid
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if (!changeGuid(line, 1, items, sObjectMgr.m_hiItemGuid))
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ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
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if (!changenth(line, 2, newguid)) // item_instance.owner_guid update
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if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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