[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI. Author: NoFantasy
--HG-- branch : trunk
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@@ -111,7 +111,8 @@ enum EventAI_ActionType
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ACTION_T_ATTACK_START_PULSE = 103, //Distance
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ACTION_T_SUMMON_GO = 104, //GameObjectID, DespawnTime in ms
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ACTION_T_END,
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ACTION_T_FORCE_DESPAWN = 41, // No Params
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ACTION_T_END = 105,
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};
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enum Target
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