*Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-29 19:48:40 +02:00
parent ade1bbdd62
commit c44b601ac7
7 changed files with 46 additions and 9 deletions
+4 -6
View File
@@ -272,15 +272,13 @@ void MapManager::Update(uint32 diff)
MapMapType::iterator iter = i_maps.begin();
for (; iter != i_maps.end(); ++iter)
{
if (m_updater.activated())
if (m_updater.activated())
m_updater.schedule_update(*iter->second, i_timer.GetCurrent());
else
{
iter->second->Update(i_timer.GetCurrent());
}
else
iter->second->Update(i_timer.GetCurrent());
}
if (m_updater.activated())
m_updater.wait();
m_updater.wait();
for (iter = i_maps.begin(); iter != i_maps.end(); ++iter)
iter->second->DelayedUpdate(i_timer.GetCurrent());