game/AI: Convert SelectAggroTarget to enum class (#24818)

* game/AI: Convert SelectAggroTarget to enum class

* game/AI: Rename SelectAggroTarget to SelectTargetMethod

(cherry picked from commit 418c3b1fd50664aad035bd975a65281e82ba2dea)
This commit is contained in:
Peter Keresztes Schmidt
2022-01-06 21:53:27 +01:00
committed by Shauren
parent aa409f8993
commit c4098897a8
264 changed files with 713 additions and 708 deletions
@@ -641,7 +641,7 @@ void WorldBossAI::_JustDied()
void WorldBossAI::_JustEngagedWith()
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true);
if (target)
AttackStart(target);
}
@@ -649,7 +649,7 @@ void WorldBossAI::_JustEngagedWith()
void WorldBossAI::JustSummoned(Creature* summon)
{
summons.Summon(summon);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true);
if (target)
summon->AI()->AttackStart(target);
}