* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE opcodes. Thanks to: Ceris, Lightguard, raczman for helping with research/code.
* Fix SMSG_QUERY_TIME_RESPONSE use/structure. Patch/research by TOM_RUS. --HG-- branch : trunk
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@@ -1771,7 +1771,6 @@ class TRINITY_DLL_SPEC Player : public Unit, public GridObject<Player>
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void BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const;
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void DestroyForPlayer( Player *target, bool anim = false ) const;
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void SendDelayResponse(const uint32);
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void SendLogXPGain(uint32 GivenXP,Unit* victim,uint32 RestXP);
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// notifiers
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